Mount & Blade: Warband

Mount & Blade: Warband

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Revenge of the Berserk - Rebirth
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Content Descriptors: General Mature Content
File Size
Posted
Updated
544.703 MB
13 Jan, 2023 @ 1:58am
7 Apr, 2023 @ 11:59am
11 Change Notes ( view )

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Revenge of the Berserk - Rebirth

Description
In a world where the strong prey upon the weak, and the lines between good and evil are blurred, will you have the grit to struggle and survive?

Revenge of the Berserk: Rebirth is a reimagining of the 2008 classic Revenge of the Berserk, ported to Warband by dstn/Sionfel/SupaNinjaMan. This story focused mod follows Guts, the Black Swordsman, from a mere child thrust on the battlefield to a blood-tempered hunter of demonic forces seeking Revenge.

Credits:
  • Kentaro Miura, Creator of Berserk
  • dstn/Sionfel/SupaNinjaMan, Warband Port and Rebirth Expansion
  • Knight, Authorization for Warband porting and acquisition of the original source code from original developer
  • BerserkerPride, Original Developer of Revenge of the Berserk
  • Aro, Animations
  • Barf, Art
  • Faradon, Axe and Nord Pack
  • Rob_Galanakis, Helmet Pack
  • Silverwolf, Fantasy Weapons Pack
  • Saregona, Horse Pack
  • Wei_Xiadi, Armors
  • Taleworlds Community OSP Contributors, Many Art Assets and Scripts

The darkness of the Berserk world awaits, will you have the courage to enter?
Popular Discussions View All (9)
21
25 May @ 9:14am
PINNED: Bug Reports version 1.020
Sionfel
10
22 May @ 6:50pm
PINNED: Feature Requests!
Sionfel
7
9 Dec, 2023 @ 8:15pm
Bug with Midland army garrisoned inside Kushan castle
Renma
286 Comments
Danolix 24 May @ 11:32pm 
I got no idea why but I cannot leave a city even while clicking the button to leave it and I gotta restart the whole game
Sionfel  [author] 5 May @ 2:53pm 
@Adrian, not quite Warband's sandbox since there are mechanical differences between Vanilla 1.011 and Warband, but yes. There are no major differences between classic's open-world and the Berserk's.
Adrian Shephard 5 May @ 10:52am 
Does the game turn to normal warband vanilla after you have healed Casca??
ChillWhiteGuy 24 Apr @ 6:15am 
I know you said its unlikely to add dismemberment but I think you should, it would be appropriate and make battles feel even more violent.

Also on the 100 man slayer encounter, the last group of guys bugs out and gets stuck in a field and cannot leave that spot
bobbygf 21 Apr @ 12:17pm 
sounds sick great work
Sionfel  [author] 21 Apr @ 11:55am 
@bobby, it has a LOT of changes with many more planned. There are also WIP systems that aren't complete with assets that are placeholder. I won't upload to steam before the systems are complete and polished up.
bobbygf 21 Apr @ 11:47am 
why is it kept on discord the newer version just wondering
Sionfel  [author] 16 Apr @ 11:46am 
Hey klick, the spirits will indeed be scared of an army. I would recommend following the Berserk story and running a party of just your companions until after Healing Casca.
klickmsn 16 Apr @ 1:28am 
How can i easily capture vengeful spirits for the struggler quest? im surprised i need to get 26 and i barely know how to cpature even 1 party, they are so fast and i have a large army
Sionfel  [author] 30 Mar @ 9:05am 
The BlackSwordsman companions join like this:
Farnese and Serpico: Complete Capture Farnese
Isidro: joins some time after Farnese
Schierke: Complete Struggler