Caves of Qud

Caves of Qud

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Tile size scaling
   
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544.776 KB
13 Jan, 2023 @ 8:46pm
25 Nov, 2023 @ 6:07am
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Tile size scaling

Description
This mod adds tile scaling so you could have sprites of any resolution like 32x48, 48x72, 64x96, etc.
It adds nothing on its own and is meant to be part of other mods.
9 Comments
pyatr  [author] 20 Jul, 2024 @ 7:38pm 
Yes
Kinasin 20 Jul, 2024 @ 1:47pm 
is this working with molting update?
SpaceGlam 7 Oct, 2023 @ 2:04pm 
Ah thanks! I'm very new to this so that's very helpful to let me know where to poke around!
pyatr  [author] 7 Oct, 2023 @ 6:53am 
You don't have to do anything other than setting object texture in blueprint like always. Tile size depends on texture size so tile with 32x48 texture is automatically made 2 times smaller to fit on screen.
SpaceGlam 7 Oct, 2023 @ 1:01am 
Is there any documentation on how to use this? Would like to make a custom tile sprite, I used Chose Your Fighter and pointed it towards a png it shows up but Is there a way to scale it with this mod? Thanks either way sounds cool.
Aledroid 3 Oct, 2023 @ 12:37pm 
I was looking for a way to do this some years ago, thank you so much for this I will definitely use it in the future!
alividlife 16 Jan, 2023 @ 9:17pm 
ohhhh I get it. dang. I thought you could just make bigger tiles, but this just means the resolution becomes crazy detailed. Well this is still going to help making tile packs much more versatile.
alividlife 16 Jan, 2023 @ 5:04pm 
ahh this is cool. gonna make some huge tiles for saltbacks and salt krakens. no more will they be a measly 16x21 pixels. gotta try some furniture tiles as well.
Octopode 14 Jan, 2023 @ 12:45am 
cursed! :steamthumbsup: