From The Depths

From The Depths

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UKV-4-6 Interitus
   
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31.498 KB
15 Jan, 2023 @ 2:05pm
26 Apr @ 11:39am
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UKV-4-6 Interitus

In 3 collections by Afjklol
Khertland Military (v4.1.2)
96 items
Khertland Navy (v4.1.2)
24 items
Khertland Army (v4.1.2)
69 items
Description
The UKV-4-5 is a Khertlandian anti-ship and land-strike loitering cruise missile. The Khertland navy initiated the ‘Next Generation Naval Strike’ program to replace its aging arsenal of missiles consisting primarily of KKV series. The navy was primarily focused on procuring a new anti-ship missile capable of penetrating and destroying battleships. However the work and research being done by the navy intrigued the army who also wanted a shore-based anti-ship missile capability for area denial and coastal defense. And so the missile began with it being jointly developed by both branches.

Initial design studies focused around the warhead type. Previous KKV used kinetic impact for most of its destructive power but was deemed no longer competitive. Alternatives included conventional and nuclear. Conventional warheads were researched back in 2016 but were proven to be too bulky and weak. A tactical nuclear warhead was favored although certain circles opposed it due to fear of nuclear escalation rendering such a missile impractical for normal use.
On July 13, GPYF, a neighbor and close security partner of Khertland conducted tests of conventional fragmentation warheads. Khertland observers reported impressive results that greatly altered the discussion to be in favor of a conventional warhead.

For its flight profile, the navy wanted a sea-skimming design due to its relative simplicity and familiarity with this exact type on the KKV-3-3. During this time, the army also wanted to add land-attack in addition to its naval-strike capability. The army saw immense potential in a missile capable of avoiding enemy air defenses, loitering and flying deep behind enemy lines and striking at operationally and strategically vital targets such as command posts, fuel depot, ammo dumps, bridges, airfields, and troop concentrations.
To this end the cruise missile needed to be able to loiter and follow waypoints and search for targets on its own. The sea-skimming capability was then extended to NOE flying and terrain pathfinding.

The air force as a result also got interested in the program seeing it as potential in revitalizing its strategic bomber fleet which was slated to be divested. As a result, the missiles were expected to be able to be launched from large strategic bombers, ground-based transport erector launchers, and surface ships.
Various sizes were discussed with a small system preferred, although the navy and to a lesser extent, the army did not mind a larger missile. But as several designs were iterated through, the air force dropped out of the program due to its apparent size.

Initial prototypes maintained the sea-skimming design but were found to perform poorly over terrain. So it was changed to cruise at a much higher altitude but this increased the complexity of the software. Consultations with GPYF were made during this time albeit the software was still domestically developed. To penetrate enemy air defenses, the missile was given a maneuver algorithm that does S turns to avoid being shot down before pointing at the target during terminal phase. The warhead’s size were scaled down from prototypes but its speed was in turn improved although still slower than the KKV series. It is smaller than the previous KKV series of missiles however.

On January 29th, due to a software glitch, all missiles were recalled to be fixed. During this time, additional improvements were made involving its launch sequence and flight stability. It also removed the need for a A and B variant. The updated UKV-4-6 started rolling off the production line on February 14th.


Basic specifications:
Cost: 6,289
Blocks: 459
Weight: 1,345
Volume: 67 cubic meter
Length: 17m
Width: 2m
Height: 2m
Range: 120+ km
Terminal Speed: 122 m/s
Cruise Speed: 60-90 m/s
Warhead: (45x) 500x1000mm Fragmentation warhead (855 frag w/ 6694 dmg each)

Update Compatibility: 3.6.1
-Missile has been fixed with a near complete rework of the breadboard with the inclusion of PID. it is not more stable but is a lot easier to shoot down. it is also less accurate so the effectiveness has overall dropped. Thank you dev team for that unnecessary "fix" to the thrust vectoring mechanic. Much appreciated.
2 Comments
Afjklol  [author] 16 Jan, 2023 @ 6:04pm 
Yea. it has been a long time coming but I had to figure various things out from the APS warhead, and breadboard to flight control and flight profile. I also wanted it to fulfill a specific role. All that took a bit of time to figure out. I got a lot I want to make but these ideas are still being fleshed out in my head.
McTec Ind. 16 Jan, 2023 @ 12:11am 
I see you made the frag missile as planned.^^