Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Added links to your mods over there.
Thanks @Dawnmist for the inspiration and @GoarillaxJax for the clarifications!
The changes:
* [LAYER_SIZE:20] (+5 - needed to stop them from wearing too many mittens at once) ((could actually be +10 as well, to be consistent with permit increase))
* [LAYER_PERMIT:30] (+10, needed to fit gloves+gauntlets underneath which are 10+20)
This seems to work out very well. Military dwarves walk around wearing all three. Civilian dwarves in gloves+mittens. No vanilla combination should be lost, since no SHAPED was added. No other non-vanilla combination should be added, I think.
I'll swamp the fort in even more gloves and mittens and let it run for a few more years to see if nothing weird pops up. Some more forts with an artificial scarcity of gloves and/or mittens could also be run to find out other corner cases.
I may even decide to create a separate mod for it if I have the time over the weekend.
* gloves + gloves + mittens
* gloves + gauntlets
If it were changed to gauntlets + mittens being shaped, we'd only lose one vanilla combination:
* gauntlets + mittens.
Given that, I think it better to change to making mittens shaped so that more of the valid vanilla combinations are possible, while I think about whether there is anything else that could be done.
The question then becomes what is the correct way to address the issue. This works, but as I said in the description it comes at a cost. I'd love to fix it in a way that permits all normal vanilla combinations while still ensuring that they take either their gloves or their mittens off when putting their gauntlets on and without violating the original bulk rules. I'll think more about it, and see if I can get a better end result.
Then it would allow them to wear those setups, as far as I understand:
1) gloves + gloves (as in vanilla)
2) gloves + mittens (as in vanilla)
3) gloves + gauntlets + mittens (additionally)
and also the slightly weird, but maybe acceptable:
3) gloves + gloves + mittens (additionally)
LMK if I've missed something. I'll also try running a few live tests in my fort.
"Permit refers to the maximum allowable size of items equipped on the <b>same or lower level<b> as the item to be equipped."
The shaped boots mod helped because Shoes and High/Low boots are both on the same Layer of clothing (over). Gloves, Mittens, and Gauntlets are are all on different layers (Under, Cover, and Armor respectively). If anything, High/Low boots should actually be moved to the Armor layer and that would fix things.
Gloves can always be worn under gauntlets as they are 'under' the Gauntlets, have a size of 10, and gauntlets have a permit of 15. Mittens are actually worn over gauntlets. However, you can't have mittens + gloves + gauntlets as mittens have a permit of 20, and gauntlets + gloves combined size is 30.