Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Isolation RC1
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Engine: Halo1
Game Content: Multiplayer
File Size
Posted
Updated
200.740 MB
16 Jan, 2023 @ 9:28pm
18 Jan, 2023 @ 5:27am
10 Change Notes ( view )

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Isolation RC1

In 1 collection by SVΛ
Halo: CE Maps
50 items
Description
This is an MCC port from Halo: Custom Editon.
I am not the original author.
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Title: Isolation RC1
Section: Halo CE Maps
Author: Metroid Online Map Team
Description: Metroid Online - Isolation - Release Candidate 1
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File Notes:

Texture Guy: Lightning
All-around help: Teh Lag
Scripting and Mod Assistance: Kirby
Original FP Cannon Model: Wave of Lag
Original FP HUD Model: Jahrain
Samus Model: LiveWire
Beta Testers: RJ, Bass, Pixie, Elmo, Sonic and Halodoan
Original Mod: Byram
Original Biped Animations: TheGhost
Website: Phil
Team Leader and Tag Organizer: Seraphim
If I missed you, I'm sorry. I've had so much help in the past, it's hard to remember everyone, but I sincerely appreciate everything everyone has done for us.

*This version is for play-testing, and for feedback regarding the mod.*

Isolation, a desolate space station thats creaks and whines shake its very structure. This station was used as a Bounty Hunter training ground above the planet Tallon IV, to prepare for Galactic Federation missions.

The Mod consists of the following:
* Accurate Samus Aran biped with custom animations and textures
* 3 original beams: Power, Plasma, and Wave
* 1 new beam: Havoc Beam, that provides rapid fire "havoc"
* Custom sounds for when you are hit and during death, as well as the original beam cannon sounds from the game
* A fully-3d HUD that moves as you move, with swapping icons for each of the beams and a working missile counter
* Custom first-person animations for the beam cannon, including firing missiles, charging, firing, and melee (with the oddball)
* A Metroid hatchling as the oddball and flag that moves inside its containment pod, with custom idle animation
* Stunning beam FX and a unique gameplay experience with 4 different balanced beams to choose from
* Be rewarded with a healthpack as you kill your enemies or snag one from a downed ally, which adds a new element to the gameplay experience

Special Thanks: My Wife, Metroid Database, Metroid Metal, Halo 2 Vista's forums, Gearbox's Forums, and Masters for his tutorials.

All Metroid-related content is based off intellect property owned by Nintendo. All original content is copyright Metroid Online Map Team.
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Source: http://hce.halomaps.org/index.cfm?fid=3352
History of Metroid Online
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Changes:
- Tallon IV shaders used
- All weapons penetrate leaves and water
- Plasma beam now penetrates through glass
- Wave beam now penetrates through all materials
- Missiles rebalanced

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IMPORTANT: Disable custom starting weapons for all modes except CTF and oddball.

This is the only way you can currently spawn with all four weapons. If you have four weapons in CTF or oddball, you won't have any more room to pick up the objective.

Game options > Item Options > Custom Starting Weapons: OFF
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8 Comments
Jess 12 Aug, 2023 @ 7:35pm 
Ooo cheers! :D
SVΛ  [author] 12 Aug, 2023 @ 7:24pm 
@Cyan I've ported a few of the Metroid Online maps to MCC. Either check my workshop or search "TallonIV Overworld Beta" or "Maridia" in the Halo MCC workshop for the most feature complete Metroid maps.
Jess 12 Aug, 2023 @ 2:18pm 
It's awesome. I seem to recall another Metroid Prime-themed map on the website?

Also, a campaign that replaces Chief with Samus would be amazing lmao
general_stealth 6 May, 2023 @ 10:14pm 
this looks very cool. would love to see the prime hunters that would be cool if only they weren't soo pixel ated.
SVΛ  [author] 17 Jan, 2023 @ 11:19am 
@Mythic Halo
Np. It's my pleasure (and pain).
MythicEgo 17 Jan, 2023 @ 11:00am 
@SVA Thanks for porting this really appreciate it
SVΛ  [author] 17 Jan, 2023 @ 10:26am 
@Hey You Mewtwo

Just add more work for me, yeah? ;_;

There's four different versions of Tallon IV: Tallon IV, Tallon IV Overworld RC1, Tallon Overworld, and Tallon Overworld Beta. My initial plan was just to port Tallon Overworld RC1 and Tallon Overworld Beta because they are the most playable, complete, polished, and have interesting enough differences that set them apart.

I currently do not have plans on porting the other two, but if even one person wants it, I'll do it because those two should be pretty straight forward as the maps aren't encrypted and I'll just port them as is.
Transformers Animated 17 Jan, 2023 @ 2:14am 
Would love to see the rest of the Metroid Online content to be ported to MCC (especially since halomaps.org is shutting down soon...)