Total War: WARHAMMER III

Total War: WARHAMMER III

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Marauders of Slaanesh Rearmed
   
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graphical
Tags: mod
File Size
Posted
Updated
5.842 MB
18 Jan, 2023 @ 1:52am
6 Jul @ 5:16am
21 Change Notes ( view )
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Marauders of Slaanesh Rearmed

In 1 collection by A Hobo
KCLT Mod Collection
3 items
Description
Now updated with shiny new spears and unit cards!


WHAT THIS MOD DOES
This is a graphical mod which gives Slaanesh Marauders mortal weapons as opposed to the mutated flesh arms. So the swordsmen will use swords and the spearmen will use spears. More a representation of perfection of personal skill over common chaos mutation.

- Replaces Devoted Marauders mutant weapon arms with swords & spears
- Hellstriders now have functioning human arms holding spears. Along with helmets matching with devoted marauders.
(As a note, how I did this is a little wonky. So if people hate it or know of a better way to do it, do let me know.)
- Edited the head textures for Slaanesh marauders so the helmet plumes match the devoted marauders while retaining faction colours.
- Edits the unit icons for Devoted Marauders & Hellstriders to go along with these changes.



Compatibility & Updates
My goal is to keep this light weight and compatible.
Keep in mind this is babies first mod, so if there's any issues I will try my best to address and fix them.

Highly recommend using this alongside Slaanesh Marauders Reskin:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2944647217

Compatible with "Custom Matched Combat Animations"


The mod should work even if it's "outdated"
4 Comments
A Hobo  [author] 26 Jan, 2023 @ 4:00am 
@Lunatic Pandora Thank you for saying that, I'm glad you're enjoying the mod <3
Ciaphas Cain 21 Jan, 2023 @ 12:19pm 
Brill! I subbed anyway but now can delete the other as it will save space and this looks better :D
A Hobo  [author] 19 Jan, 2023 @ 4:16pm 
@Lunatic Pandora Well I have good news for you, there doesn't need to be a compatibility submod because "it just works."

This mod is mostly graphical/stat based and doesn't mess with any animation tables. It just uses the vanilla animations so any changes made by the Matched Combat mod affect this one. I just ran a test and it seems to be working fine, the Matched Combat animations are working.
Ciaphas Cain 19 Jan, 2023 @ 12:36pm 
There's a similar mod that does the same as yours, and they have released a "Matched Combat Animations submod" which allows their mod and the matched combat mod work together - could you possibly release a submod of yours?

This is the submod, maybe have a look to see what would need to be done
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2905688773