Horizon's Gate

Horizon's Gate

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More Weather/Daily Skill interactions, by Mafe
   
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93.299 KB
19 Jan, 2023 @ 11:57pm
14 Jul @ 12:07pm
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More Weather/Daily Skill interactions, by Mafe

In 1 collection by Mafe
Mafe Survival Collection
16 items
Description
This mod adds several, toggeable new mechanics tied to the Daily Skill / Weather. Among those there are:

-- Elemental Seals: Each turn, any actor has a chance to spawn below them a seal, which gives +3 to the respective element as long they stand on it. In combat, they can be removed with a shovel to cause side effects, and outside combat they won't proc those and instead will have a chance to drop a new augment item. ON by default.
-- Daily Skill creates new sea events: new 4 events + 2 vanilla ones can spawn each day based on the Daily Skill. Among those added, you may find falling meteorites (that you can mine! assuming you survive its crashing...), mutated plants that will immobilize you and drown anything else, wild gates with unexpected results at the other side, and more! ON by default.
-- Daily Skill affects sea battles: Allows the new events to spawn inside sea battles, for more interesant fights and causes fighters to spawn with an status effect, everything based on the daily skill. ON by default. There is a separate option for the spawning combat status effects to also work outside fleet / boarding battles.
-- Natural Zeal or Geomancy: Allows all actors to have a natural version of the respective passive but with half the potency (but being able to stack with the original passive!). Both are OFF by default.
1 Comments
[ELL] 22 Mar @ 3:59pm 
I feel like this is one of those underappreciated mods. I really like it for my mages and unexpectedly it is some of the inspiration behind the class mod I'm currently working on!