Arma 3
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AEW | Uneasy Danger
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Malden 2035
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.161 MB
29 Jan, 2023 @ 5:54pm
31 Jan, 2023 @ 6:42pm
4 Change Notes ( view )

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AEW | Uneasy Danger

Description
Long range peacekeeping patrols go out and attempt to put down and bring peace to the war torn Greek island of Malden. However, these patrols are dangerous and are frequently ambushed by terrorists using equipment from the CSAT/ NATO conflict on Malden. In order to provide support and assistance to these patrols far away from HQ the Hellenic Armed Forces have assembeled several permanent QRF teams that are on standby 24/7 to be dropped off and provide aide to stranded and ambushed patrols.

Required Mods:
AEW | After East Wind (the modpack)
CBA (probably would work without but for best results use with)

I do apologize for how slow the launch of this scenario has been, I do ask that you be patient I try to spend as much time as possible working on it but that is only so much time everyday

Notes:
-There is no voice acting however, there is a fair amount of dialogue in the form of side chats and while it is not required to read them in order to complete the mission it definitely improves the experience
-You are provided both CAS and indirect fire support. As of now there is no limit to how many times you can use them and it is highly reccomended you take advanatage of them but once again it is not required to complete the mission
- The mission has several autosave points after key points in the mission but once again it is always reccomended to manual save if you die a lot like me
-One last thing before you depart for the mission maybe take a look around the airport there are a couple things to explore and check out

V 2. 1(Testing plz put any bugs or issues in the comments thx)
26 Comments
Cuervo Celestial 27 Mar @ 8:24am 
Cool mission, only thing I didn't liked was the search thing, I found it after killing every enemy in the village so it says it was never completed.

The dialogues and the way you used the island and the forest was very nice.
Komodo 10 Aug, 2024 @ 7:29am 
fun mission, ty

@mrkildlerovsky yeah i faced the same, might be a bug or the artillery is out of range, using CAS took care of that techie
mrkillerovsky 26 Jun, 2024 @ 6:33am 
Great mission!
Just finished it and it was a lot of fun.

However, I tried using the MLRS on the technical that was overlooking the forest and for some reason the rockets never came. Is that normal ArmA bug thing or is someone else getting this problem?
I have not tired CAS. Might try it on a second playthrough.
HOS  [author] 28 Apr, 2023 @ 4:13pm 
Glad I could help, ik it kinda sucks to not be able to snipe them however the fight would be over before you got there otherwise
mason77 28 Apr, 2023 @ 11:59am 
Oh thanks for clarifying, yes it's the trigger and they are literally invincible when I try to take them out long range:)
HOS  [author] 27 Apr, 2023 @ 6:41pm 
Btw I do apologize for the late response, had a lot going on this week and honestly figured this mission was dead by now
HOS  [author] 27 Apr, 2023 @ 6:40pm 
Geez sorry about that. it might be an issue with ace, I know that ace causes problems like that; however, if it is the first engagement in the town you might need to be just a bit closer to the action. There is a trigger in that mission that makes all the peacekeeping team and enemies immortal until you get within like 200-300m, the only reason for this is to insure that there is still a fight when you arrive.
mason77 23 Apr, 2023 @ 2:54pm 
Having a show stopper issue, enemies are sponge-bullets. They take 20+ bullets and stand still. Since nobody else reported on this, it could be something on my end, i'm playing with several mods like ACE3 etc.
HOS  [author] 22 Feb, 2023 @ 7:24pm 
Yeah that’s a good idea ill add it once I have time
automatiik 20 Feb, 2023 @ 11:28pm 
maybe make the "search" objective more obvious or just have the strongholds marked after meeting the peacekeeping patrol