Arma 3
Not enough ratings
Co08 Plutonium
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Map: Stratis
Meta: Dependency
File Size
Posted
Updated
1.410 MB
28 Jul, 2014 @ 8:07am
20 Sep, 2020 @ 5:25am
21 Change Notes ( view )

Subscribe to download
Co08 Plutonium

In 1 collection by JGaz-UK
JGaz "House of Clowns" Missions
73 items
Description
PLUTONIUM. A Coop 8 player Special Forces Mission. Full Brief for details. Select a Dawn or Dusk assault time. Hard Core NO RESPAWN. See if your hard enough Dudes. Basic sea bourn assault, find & destroy the container that has parts for refining Pluto

Sitrep; The Massi addons seem to have become out of favour the last 6 months (Pity as they have a good selection of mid east & Africa units) And Massi himself seems to have moved on to other things... So as most people have CUP & RHS I will be updating my JGaz missions to those addons only. Save a copy of previous missions if you wish to continue using the Massi addon versions
13 Comments
JGaz-UK  [author] 19 Sep, 2020 @ 2:10pm 
Updated gear.
JGaz-UK  [author] 27 Jul, 2017 @ 4:25am 
Sitrep; The Massi addons seem to have become out of favour the last 6 months (Pity as they have a good selection of mid east & Africa units) And Massi himself seems to have moved on to other things... So as most people have CUP & RHS I will be updating my JGaz missions to those addons only. Save a copy of previous missions if you wish to continue using the Massi addon versions
JGaz-UK  [author] 11 Jul, 2016 @ 2:31am 
Fixed:steamhappy:
JGaz-UK  [author] 10 Jul, 2016 @ 3:55pm 
Currently mission screwed up tried to update with Eden no joy:steamsad: work in progress
JGaz-UK  [author] 6 Jul, 2015 @ 10:02am 
Replaced the VAS ammo box (No longer supported by maker) with a limited version of the default Bis virtual Armoury.
JGaz-UK  [author] 6 May, 2015 @ 7:45am 
Time fix after last patch
JGaz-UK  [author] 18 Feb, 2015 @ 8:23am 
VAS box fix
JGaz-UK  [author] 2 Aug, 2014 @ 2:54am 
Final version. Swapped FAR revive for the more adjustable Psycho Revive
With a balance between realism & gameplay. Settings are;

1. Units will die if they take a head shot or heavy explosion nearby.
2. There is a 50% chance you are too injured to be revived
3. Anyone can revive but must have a first aid or Medkit.
3. Bleed out time is randomised depending type of damage taken up to 8min.
4. injured player activated GPS map marker (3D in game icon marker off)
5. blood on & effect on senses on
JGaz-UK  [author] 31 Jul, 2014 @ 8:18am 
Revive added with med pack
JGaz-UK  [author] 29 Jul, 2014 @ 3:44am 
Have seen that, I may actually use it, but its not exactly realistic in that when you should be on your way to hospital you make a miraculous recovery & are up & at them again :)

PS With Plutonium you have a number of ways to play it, From Head on in daylight with attack boat to stealth at night underwater. the choice is yours, best played with full squad two sections, one support with sniper & MG/AT, & second section for insertion.