Terraria

Terraria

80 ratings
Baergrim's Adventure(Master)
   
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57.863 MB
2 Feb, 2023 @ 7:41pm
29 Aug, 2024 @ 11:38pm
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Baergrim's Adventure(Master)

Description
"Baergrim's Adventure" is a challenging Metroidvania style map offering 20+ hours of exploration. This large map is packed full of puzzles, parkour and scenic builds. Start a new character, follow the rules at the start, and progress all the way through the Moonlord or just enjoy the world. Work alone or with some friends but remember to share the treasure.

(Journey) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2927561603

(Expert) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2927581105

(Classic) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2927581360
19 Comments
Mandrew 12 Jul, 2024 @ 10:03am 
Now having progressed further, I take back my gripe!

Even after exploring so much now, the new builds I am finding are still blowing me away! You can tell that so much thought has gone into how each area is designed.

I've still got more to do, but I will definitely finish this map :D
Mandrew 7 Jul, 2024 @ 10:47am 
This is such a cool map! Really awesome builds, and clearly some very well thought-out areas with unique and interesting puzzles/platforming!

My only gripe is (at least where I am at the moment) travelling to areas I have already been is quite annoying. I was hoping the pylons would be used but that doesn't seem to have been the intent. I haven't gotten very far yet so maybe that changes later on. Regardless and again, awesome map :D
Heliodoros 28 Jun, 2024 @ 9:15am 
This is the biggest map I've ever seen, and the best one! Already found Jetpack, Hallowed Armor, Sanguine Staff, Durendal and many other cool items, but not even explored whole world. This is actually ENORMOUS! I do believe that you've built this world for 10 years.
P.S. I already played 20 hours. This is so cool.
FIRCE~TEA 21 Jun, 2024 @ 10:38am 
quick question, am I allowed to use boss drops to advance in the world?
THE_LORDE 28 May, 2023 @ 3:25pm 
i will not make myself accountable for tediting the hardmode corruption and hallow V out of the map it's too cool to be tarnished in such a way
Skyfall Terminus 16 Mar, 2023 @ 7:14pm 
Yeah, seems like having item provide wire vision (like mechanical lens) make teleporters behave normally. I guess this fault is on the game code
Skyfall Terminus 3 Mar, 2023 @ 7:14am 
Did some cooking few days ago, player sensor destroy custom teleporters (now I understand why did you rely on pressure plate instead), and seems like the teleporter only works when I whip out Grand Design to try seeing what's weird with your engine. Though maybe it about seeing wire, will need further testing.
Baergrim  [author] 2 Mar, 2023 @ 7:18pm 
Thanks for the info Skyfall, I'll have to check that stuff out for the next update.
THE_LORDE 23 Feb, 2023 @ 7:44pm 
having lots of fun playing it (i'm so lost)
Skyfall Terminus 23 Feb, 2023 @ 7:06pm 
Decided to use my endgame character to check the wiring and its weird, your did it normally, then after that the teleports works normally as well. Weird, but at least the issue is solved on my side.