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I think the upper laser cube is supposed to hit the laser catcher so the light bridge is turned off. But once the cube falls and the laser doesn't hit the catcher anymore, the bridge returns, namely in an oscillating/flickering way since the cube gets saved by the recurring bridge. Needed some tries to have a lucky punch.
There also is that obvious softlock situation when (IF) the player enters the cube spawning room.
1. Two Reflectives but only 1 is doing the reflecting while the other is just weighted.
2. A Red Herring and weird angled shot at the end.