RimWorld

RimWorld

35 ratings
An Undeader House Sanguin
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4
File Size
Posted
Updated
1.937 MB
9 Feb, 2023 @ 10:34am
12 Jun, 2023 @ 5:10am
2 Change Notes ( view )

Subscribe to download
An Undeader House Sanguin

In 1 collection by RedMattis
Red's Workshop Mods
43 items
Description
Makes the house Sanguin be populated with more types of vampires and replaces some of their numbers with werewolves and the undead. This affects both the Rank and File and their knights, hence the title.

The actual knights will tend to be either humans or some of the "higher" undead.

The mod has no performance impact. It is a simple patch mod made with the House Sanguin dev's approval. :)

Mod Discord
[discord.gg][ko-fi.com]
9 Comments
GwenBlanketSpecter 28 Mar @ 2:37pm 
this patch seems to still work with the updated house sanguin
神说万岁 24 Aug, 2024 @ 8:05am 
Medieval Overhaul has been updated, please replace the front end
Sledjer 19 Aug, 2024 @ 9:46am 
I'd be a little surprised if it works since both medieval overhaul and house sanguin have new versions for 1.5
RedMattis  [author] 12 Apr, 2024 @ 11:22am 
@OfHreyHairWaifu

Probably works fine in 1.5, but I haven't gotten around to testing it.
OfGreyHairWaifu 12 Apr, 2024 @ 9:52am 
Is an update needed or is this a folder name issue?
RedMattis  [author] 18 Jun, 2023 @ 11:22pm 
@Apoplectic Alopex
Yes.

Without Medieval Overhaul House Sanguin doesn't spawn their unique faction.

All this mod does is change the xenotype composition of House Sanguin's faction, so it doesn't really make sense to use this mod without Medieval Overhaul since there would be no faction to change. :)
Apoplectic Alopex 18 Jun, 2023 @ 1:37pm 
House Sanguin no longer needs Medieval Overhaul, but this does - is that intentional?
DevDesigner 12 Jun, 2023 @ 5:56am 
:steamthumbsup: