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at LivingWilds.T_Nature_Lycanthropy.turnTick (Assets.Code.Person p) [0x006d6] in <88a9ab134f3e42d285722023bf190d64>:0
at Assets.Code.Person.turnTick () [0x00077] in <87722c3d024842ed81b5e159dacda8fd>:0
at Assets.Code.Map.processPeople () [0x0002c] in <87722c3d024842ed81b5e159dacda8fd>:0
at Assets.Code.Map.turnTick () [0x00196] in <87722c3d024842ed81b5e159dacda8fd>:0
at (wrapper dynamic-method) Assets.Code.World.Assets.Code.World.bEndTurn_Patch0(Assets.Code.World,bool)
at Assets.Code.UIInputs.hotkeys () [0x008ec] in <87722c3d024842ed81b5e159dacda8fd>:0
at Assets.Code.UIInputs.Update () [0x00052] in <87722c3d024842ed81b5e159dacda8fd>:0
I was able to end the first turn for which he was a werewolf, but the end turn button became unresponsive the following turn.