Arma 3
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Basipek's ZEN Drop Pod
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
334.122 KB
12 Feb, 2023 @ 4:02pm
5 Jun, 2023 @ 5:17am
7 Change Notes ( view )

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Basipek's ZEN Drop Pod

Description
This mod adds three Zeus Enhanced modules that allow you to spawn LZs for drop pods, and drop anything with and without said pods onto them.
You can use
[occupant(s),landingobj,[flyingpod,landingpod],silencefalse,podless] call BBUS_ZENDropPod_fnc_dropPod
instead for non-zeus applications! Check the comments on the file for more details!

Requires Zeus Enhanced.
19 Comments
Basipek  [author] 6 Sep, 2023 @ 6:53pm 
Not with the budget I currently have, sorry.
Thatguy553 7 May, 2023 @ 9:06am 
I dont have a ton of scripting knowledge but I think it would be neat if you made your `BBUS_ZENDropPod_fnc_dropPod` maybe return the dropped object or something this way it can be modified via script
Thatguy553 7 May, 2023 @ 9:06am 
- Reposted here from discord at your request

This is the script I was working on making when I asked these questions just in-case it helps someone else. Should work fine when thrown into the `initPlayerLocal.sqf`, currently it just puts the crate next to the impact site like a soldier or vehicle. I plan to modify the `fn_podFunctions.sqf` script to accept an array of items so that isnt necessary.
Thatguy553 7 May, 2023 @ 9:06am 
params ["_player"];
_player addEventHandler ["Fired", {
params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_gunner"];
if (_ammo isEqualTo "SmokeShellBlue") then {
_ammoCrate = "Box_NATO_AmmoVeh_F" createVehicle [0,0,0];
_ammoCrate allowDamage false;
_ammoCrate addItemCargo ["item", 1];

private _goes_off_at = diag_tickTime + getNumber(configOf _projectile >> "explosionTime");

[_projectile, _goes_off_at, _ammoCrate, _unit] spawn {
params ["_projectile", "_goes_off_at", "_ammoCrate", "_unit"];
waitUntil{diag_tickTime >= _goes_off_at};
systemChat format ["Resupply incoming at %1", getPosATL _projectile];
[_ammoCrate,_projectile,["Box_NATO_AmmoVeh_F", "Box_NATO_AmmoVeh_F"],false,false] call BBUS_ZENDropPod_fnc_dropPod;
};
}

}];
Basipek  [author] 3 Apr, 2023 @ 10:41am 
I messed up the links :missing::missing:
Basipek  [author] 3 Apr, 2023 @ 10:37am 
@Eternal Inquisitor
You can join the plus mods discord server here:
https://discord.gg/UnQAQMKGdS

Or you can e-mail me .)
http://mailto:basipekgaming@gmail.com
Eternal Inquisitor 3 Apr, 2023 @ 2:38am 
@Basipek Do you have an alternate method of contact I could reach you on? Discord, etc?
Basipek  [author] 2 Apr, 2023 @ 1:16pm 
@Eternal Inquisitor I usually work for 10-20€, depends mostly on the complexity and time; sometimes on an hourly calculation. Phenosi doesn't live in a 2nd world country, though; so his prices are more tum tum filling most of the time.
Eternal Inquisitor 1 Apr, 2023 @ 1:39pm 
Oh rad, I'll touch base with him as well then. Are you willing to say what the average price generally is for stuff?
Basipek  [author] 1 Apr, 2023 @ 1:38pm 
Phenosi, the workshop publisher of all the plus mods. He's been working on Sci-fi Support + lately.