From The Depths

From The Depths

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Fenrir class Assault Battleship
   
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15 Feb, 2023 @ 2:31pm
6 Jun, 2024 @ 6:05pm
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Fenrir class Assault Battleship

In 1 collection by XenoDragon
Autonomous Fleet Central Network
27 items
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Fenrir class Assault Battleship standard briefing
Ship Name: Fenrir Ship Class: Fenrir Ship Type: Assault Battleship Stats: - Cost: 1,668,806 Resources - Blocks: 41,464 - Speed: 27m/s Main Weapon: - 6x2 500mm Railgun Turrets (4x AP Frag, 2x super-cav Sabot) - 2x Anti aircraft laser turrets (Well only shoot at targets below 500m) - 2x Upward facing laser emitters - 8x2 Simple Revolving Blast Gun turrets (Anti-Kamikaze, not 100% reliable against erratic targets) Defenses: - Side Armor (Metal + alloy + stone + HA Beamslopes + ERA) - Front Armor (Metal + alloy + stone + HA Wedges + ERA) - Smoke - 12x 500mm DIF Flak CIWS turrets - 2x28 medium torpedo intercept launchers - 32x small missile interceptor launchers - 8x medium missile interceptor launchers - L.A.M.s system (mixed 0Q & 3Q,) - Strength 10 Shields (Turn on and off depending on target position) Aircraft Complement: - 2x Fruit Fly CV-M-01 - 2x Fruit Fly CV-T-01 Description: The Fenrir is a large battleship developed by the Autonomous Fleet similar in cost and size to the Gorgon class. Unlike Gorgon however, the Fenrir is designed for long-range combat, being armed with six 500mm railguns each consuming 85,000 energy units per shot. The Fenrir is also much more aggressively designed with its main armaments positioned at the front of the ship, which is also the most heavily armored portion of the ship. Because of this setup, the Fenrir will often fight front-siding, however, it will also alternate between 30-degree broadsides to prevent too much damage from being accumulated on a single spot. The Fenrir has also been known to use its pitch and roll controls to angle its armor against airships and submarines for maximum protection. This feature is limited to a maximum roll of 25 degrees and a pitch of 10 degrees. The Fenrir's more offensive-oriented design means that it is much more commonly deployed outside of the Exclusion Zones, where it is sued to conduct a variety of missions. For this purpose, the Fenrir has a rather large hangar bay and VTOL deck on its rear which can deploy a variety of aircraft, most commonly Fruit-Fly-type drones armed with EMP missiles and torpedos. Commanders finding themselves forced to engage a Fenrir are recommended to use high-altitude airships that can bypass it's main underwater armor belt and focus on firing on its thin deck armor. If submarines are to be deployed they should be deployed beyond a range of 1000m where the ship's non-super-cav guns will be unable to effectively fire. While it is not recommended to use naval assets to engage the Fenrir, if you choose to do so it is recommended to target components above the waterline, specifically the main guns above the waterline which are much less armored.

1 Comments
PlAxxeatsPeople 21 Feb, 2023 @ 6:41pm 
Wow cool