RimWorld

RimWorld

352 ratings
Glitter Weaponry
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Mod, 1.4, 1.5
File Size
Posted
Updated
1.411 MB
18 Feb, 2023 @ 12:55am
8 Apr, 2024 @ 1:53pm
10 Change Notes ( view )

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Glitter Weaponry

Description


This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hediff and that can only be bought or discovered through quests and rewards.
These weapons are stronger than your average charge weapon, making them extremely effective as endgame weapons.

This mod depends on the Athena Framework for some of its features.

Mod is currently in version: 1.4

Additional suggested mods:
VWE - Heavy Weapons Required for the Laser Destructor


If you enjoyed this mod and want to see more, consider liking and favoriting, helps a lot.












Q: Is this mod CE compatible?
A: It should be! I heard the CE team patched the mod recently.

Q: I encountered an error!
A: Send me the logs so I can identify the issue.

Q: Why does this mod require Athena Framework?
A: The Laser Scatterer and the Laser Destructor both use Athena's "Angle Based Shotgun" code, plus, it's also required for the burns the projectiles leave on the ground.

Q: Can I suggest additions or new features?
A: Absolutely, but keep in mind the theme of the mod.



All graphic work by me (DetVisor)
Athena Framework by SmartKar.
Descriptions and text written by Zomuro and CatLover366.
Credit to Elseud, Van and other artists for help.
A very big thank you to all the supporters.


This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]


102 Comments
Hammer Goblin 13 Jul @ 12:31pm 
Fuggin' Lit.
Red Jones 13 Jul @ 8:44am 
My once a year comment on a DetVisor mod: (Nothing to do with 1.6 obviously). Love your mods, cant wait to see them rolling out and good luck with the exams!
Deggial 25 Jun @ 4:12am 
Awesome! :)

And good luck with the exams!
DetVisor  [author] 25 Jun @ 3:44am 
Of course I'm still active, just been busy with exams. I plan to update everything to 1.6 later on.
Deggial 25 Jun @ 3:41am 
Even if there are no comments since Dec. 2024, there is still interest in this mod.

DetVisor, are you still active in the modding scene?
Do you plan to update it to 1.6?
Guineatown20806 21 Dec, 2024 @ 8:23am 
Just so people know, Athena Framework is currently bugged. For me and many others It causes Rimworld to crash when trying to load new and/or existing saves!
Gold Plated Diaper 31 Oct, 2024 @ 9:57am 
they don't do much damage against mechs because of vanilla armour vs penetration calculation. Weapons are heat damage, mechs have 200% heat resist. Armour gets melted by 80%, now it gets down to 120%. Now the kick in the nuts, laser carbine has at legendary level about 40% penetration as in 80% of damage against mech 120% gets either deflected or mitigated. Militors are becoming real tanks because of this
CAPNxCHAR 27 Aug, 2024 @ 11:26am 
Is it normal that these weapons do no damage against mechs?
HUGE DOG 21 Jun, 2024 @ 11:07pm 
Tripling what the others said, the laser destructor is intensely useless. Even in the incredibly niche scenarios you would consider it, it's drastically outperformed by the other VWE - Heavy weapons (all of which are craftable). With how low the range is and how high the miss radius is, you could quadruple the damage and still find it hard to compete with the others. This is also true of the heavy weapon from Impact Weaponry.
Orpheus 5 Jun, 2024 @ 6:18am 
Doubling what @Unex said, the scatterer pellets mostly hit cover and friendlies right in front of you, even with friendly fire turned to 0%.