Don't Starve Together

Don't Starve Together

25 ratings
Player2 The Shapeshifter
   
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File Size
Posted
Updated
6.215 MB
18 Feb, 2023 @ 5:06pm
1 May, 2024 @ 1:32pm
10 Change Notes ( view )

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Player2 The Shapeshifter

In 2 collections by 󰀏Niko
My favorite creations
9 items
Niko's gimmick collection
9 items
Description
A shape-shifter has entered the constant, but something seems to be interfering with their abilities causing them to not have full control over it. Who knows where they came from, what they will do, or who they may be. At least they seem friendly enough.

Abilities
- Player2 when entering the constant will immediately take the form of another random survivor, taking on their appearance, abilities, and drawbacks.
- Every 2 days Player2 will randomly change into a new character.
- Player2 can right click on other survivors to turn into a copy of their character.
- Player2 can right click on dead survivors to turn into who they use to be. (Only for fallen survivor skeletons)
- Player2 has a pocket dimension for storing up to 4 items. Upon transforming those slots are internally stored, they will be restored next time they transform into that character.
- When Player2 transforms into any indevidual character for the first time, they will gain any required starting items for that character such as Wanda's Timeless Watch.

Notes
- The mod will only transform you into DLC characters if you own them, and if this were to somehow fail you will become Wilson instead due to Klei's safeguards. There is nothing I can or want to do about that.

Configuration Settings
- "Transform Frequency": Change how often Player2 will be forced to transform
- "Woby, Drop it!": When transforming from Walter, Woby will drop all their items if this is enabled, or only irreplaceable items if disabled.
- "Transformations <Character>": When a character is disabled, Player2 will never be able to be transformed into them randomly or via right click.
- "Mod character transformations": If disabled, Player2 will never be able to transform into any mod characters.

Plans
- Skill tree.
- A animation for transforming so they don't just stand there.
- Skin support, selecting a skin for Player2 will then try to use character skin equivalents as default skins.
- Item that can be used to prevent transformations.
- Test some ideas for over-arching mod/mod-character support.

Bugs
- None known at the moment, if you find one let me know in the comments or the discussion page.
- Player2's Dimensional storage is complicated and likely to have a few bugs. Let me know if you find any.

Mod Support
Note: This mod currently does not have over-arching support for mod characters and due to the nature of how it works any characters that require custom data to be saved will lose save data or crash upon transformations. There are built-in global functions that can be used to add mod support however. See "scripts/modsupport.lua" for examples.

Hamlet Characters -Fixed and Reporked: Full support for all characters
Beard the Guide: Full support
Wane the Astrologist: Full support
Cherry Forest: Fully functional, No support needed (May need more testing.)
27 Comments
󰀏Niko  [author] 11 Nov, 2024 @ 10:42am 
I also have always liked mimic/shapeshifter type characters, I would consider this my favorite OC if I didn't consider it more of a gimmick mod disguised as a character mod, and if this character had, well, you know, more character. But it's kind of the point that they don't, the story I have for them so far goes that they don't remember who they originally were anymore and never being able to take a form other than someone else's causes them a lot of frustration and depression.
zeiss 11 Nov, 2024 @ 6:08am 
about to try the mod, i love anything mimic/copy related so i appreciate this so much, thank you.
󰀏Niko  [author] 5 Nov, 2023 @ 9:06am 
Don't worry about it, I would rather be told about a issue that doesn't exist then for an issue to exist and nobody tell me.
dubious little creature 5 Nov, 2023 @ 3:54am 
oh i wasnt aware the circuits were already stored, my bad
󰀏Niko  [author] 5 Nov, 2023 @ 1:09am 
@dubious little creature, I am a little confused, do you mean have the effects linger and effect other character transformations? Such as Wilson getting a health boost if previously you were WX and had health circuits installed? If so, while yes that would be possible, in my opinion it wouldn't fit the idea behind Player2.

It's fully intended that when Player2 transforms from WX into another character that the circuits are "removed" and stored, and when transforming back into WX the circuits are reapplied automatically. If you mean that this feature is no longer working correctly then please do let me know and I will look into fixing it very soon.
dubious little creature 4 Nov, 2023 @ 6:38am 
would there be a way to make it so wx doesnt lose his circuits when changing?
󰀏Niko  [author] 22 Oct, 2023 @ 10:20am 
Good idea, I'll look into what's needed for that.
dubious little creature 22 Oct, 2023 @ 6:46am 
i recommend support for both cherry forest and uncomp
Astro 13 May, 2023 @ 10:11am 
how and where? I communicate simply through a translator
󰀏Niko  [author] 13 May, 2023 @ 9:30am 
Sure, DM me whenever you are available.