XCOM 2
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MOCX - ADVENT Division: MOCX Reskinner
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19 Feb, 2023 @ 3:51am
6 May, 2023 @ 1:35pm
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MOCX - ADVENT Division: MOCX Reskinner

Description
I have always wanted a mod that makes MOCX fit in because just looking like XCOM made no sense. After months in development due to partial laziness and partial suffering due to an armor tint issue, I introduce, MOCX - ADVENT Division. This mod is a MOCX Reskinner that changes the base appearance of the MOCX classes to fit in with their allies. As part of this reskinner, MOCX forces will appear more armored with each tier upgrade, to make them seem like they are progressing in Armor Tier.

Features
  • A Complete Armor change of all MOCX Classes (including the MOCX Leader, now called MOCX Director), all unique to distinguish classes.
  • Changes to some Beam and Coil Tier Weaponry, including a few text changes.
  • Text Rewrites, changing it from MOCX Initiative to MOCX Division.
  • Changes mentions of MOCX Commander to MOCX Director.

Compatibility/Recommendations

IF YOU ADD MID-GAME USE THE COMMAND FROM MOCX CUSTOMIZER+

Issues/Conflicts
  • The intended armor tint for the MOCX Units can't be set (can be seen in the Ranger Armor Tier Example), this is due to how XCOM units are generated, this likely won't ever be fixed.
  • MOCX Rookies don't get armor (AKA MOCX units that don't spawn with one of their classes).
  • Should not be used alongside any other MOCX Reskinner, will most likely break something.
  • Helmets/Upper/Lower Headgear might show up if a piece isn't worn, will be like this until I find a fix.
  • MOCX Skirmishers might use the normal Skirmisher Armor, it is not known why.

Incorrect Outfit Error
- Possible Fix
  • Not replacing "bUseCharacterPoolOnly =" and "bUseSoldiers =" from true to false in MOCX Customizer+ config might cause MOCX to not spawn with their proper armor ONLY if the user has Rookies or DarkVIPs in their character pool.
  • Go to Config/XComDarkXCom.ini in MOCX Customizer+ config in order to change the issue above.

Credits
  • MrCloista - Making MOCX as EXALT, which I used as a basis for learning how to make this reskinner.
  • RealityMachina - Making MOCX Initiative, additionally provided assistance in attempting to fix the armor tint issue.
  • Iridar - Provided assistance in attempting to fix the armor tint issue.
  • RustyDios - Provided assistance in attempting to fix the armor tint issue.
  • FearTheBunnies - Updated MOCX Customizer+ to help with the armor tint issue.
  • Everyone's mods that mine requires - Literally couldn't exist without them, they are talented modders.
39 Comments
KnoxAHHHHHHHHHH  [author] 16 Oct, 2023 @ 9:14am 
@Masako Follow the "Incorrect Out Error" fix if you haven't already. I'm unsure if this would be a LWOTC issue or just the mod deciding not to work.
Masako 16 Oct, 2023 @ 8:59am 
I can't get this to work with LWOTC. I've installed all requirements and typed the RegenerateMOCXCrew command. If anyone has a solution, I'd appreciate it. If not that's okay too.
M0NSTER 25 Mar, 2023 @ 11:17pm 
Thank you, just want to save someone else from running into the same problem. Thank you for the update and the mod.
KnoxAHHHHHHHHHH  [author] 25 Mar, 2023 @ 1:35pm 
Because you asked, I have added a new section for the mod description stating the possible fix.
M0NSTER 25 Mar, 2023 @ 11:53am 
Just to save others the problem I ran into, any chance you could make the issue on Not replacing "bUseCharacterPoolOnly =" from true to false in MOCX Customizer+ config be more noticiable or put it in it's own section of Important. Had half my character pool eaten up by MOCX. (yes i know i should read all the mod descriptions)
Ember 13 Mar, 2023 @ 11:30am 
And never mind- the config changes did nothing.
Ember 12 Mar, 2023 @ 5:18pm 
seems to be an issue at my end, my config kept reseting in AML and I had to go change em the old-fashioned way, they seem to stick now so there shouldn't be any further problems (I hope)

Sorry if I made you worry.
Ember 12 Mar, 2023 @ 5:12pm 
configs* damn I shouldn't mod pastm idnight,
Ember 12 Mar, 2023 @ 4:30pm 
regenerated after changing conflicts, still happening.
KnoxAHHHHHHHHHH  [author] 12 Mar, 2023 @ 2:38pm 
If this issue still persists, please inform me.