Total War: WARHAMMER III

Total War: WARHAMMER III

51 ratings
Compatibility Patch for Special Unit Cards !Unsupported!
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graphical
Tags: mod
File Size
Posted
454.844 KB
19 Feb, 2023 @ 7:09am
1 Change Note ( view )

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Compatibility Patch for Special Unit Cards !Unsupported!

Description
This mod makes Special Unit Cards and Hooveric Reskin together.

Load order :

Submod
Hooveric Reskin
Special Unit Cards

Please tell me if there are any bugs or problems

Bretonnia are compatible by default
Beastmen are compatible by default
Cathay is not effected by Hooverics overhaul
Chaos is not effected by Special Unit Cards
Dwarfs are not effected by Special Unit Cards
Greenskins are compatible by default
Kislev is not effected by Special Unit Cards
Lizardmen are not included in Special Unit Cards
Skaven are not included in either
Vampire Coast are compatible by default
Wood Elves are compatible by default

Empire Done
Dark Elves Done
High Elves Done
Vampire Counts Done

Special Thanks to:

Hooveric for the awesome Reskins!
Balint and Akercrombie for the Unit Card!

9 Comments
Yuri 5 May, 2024 @ 7:15pm 
update plz
贺六浑 10 Dec, 2023 @ 12:47am 
update plz
Slamurmum 28 Oct, 2023 @ 3:52am 
update please <3
Deathkillert 8 Apr, 2023 @ 11:17am 
Causes UI issues as listed by others, personally noticing Wissenland Halberds getting Flagellant/Goblin Spearmen Unit Cards, Bleakswords getting Spearmen Unit Cards. Problem goes away on mod disable.
Vaxar Kun 4 Apr, 2023 @ 12:22am 
wissenland troops have golden order unit card assigned in this submod
Vaxar Kun 18 Mar, 2023 @ 1:55pm 
beastmen are not compatible i believe by default. The skin variety is removed from beastmen when using special unit cards. I believe that is because unit_variants_tables is affected. Can you look into it please?
Pepsu 11 Mar, 2023 @ 6:13am 
Wissenland is bugged
mikeybaka 26 Feb, 2023 @ 4:31pm 
Had some goblins show up for the wissenland spearmen, but on custom battles it appears to be missing bc it just uses nordland's or talabecland's unit cards!
Akercrombie 21 Feb, 2023 @ 10:56am 
Good job!
One thing, (I haven't tried it yet, so maybe it's ok). But I made the load order of my mod to overwrite unit cards from other mods, like Expaded Rosters... So you might lose those cards if you change the load order?