Ravenfield

Ravenfield

25 ratings
Operation Fog
   
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Content Type: Maps
File Size
Posted
Updated
6.423 MB
14 Apr, 2023 @ 1:29pm
14 Apr, 2023 @ 5:25pm
2 Change Notes ( view )

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Operation Fog

Description
RECOMMENDATIONS:

Bot count: 80-180

Game modes: Battle, Point match

Length: any



BACKGROUND:

Operation Fog is set in fall of 1917 where the Germans are attack the entrenched British army. The Germans are attacking with tanks while the British have placed machine guns... who will win is up to you and your decisions.


EDITOR NOTE:
15 Comments
admiral james 2 May @ 5:54pm 
Great WW1 map!
gamercleveland  [author] 12 May, 2023 @ 8:22am 
@m.wold03 preach it!
m.wolf03 12 May, 2023 @ 12:30am 
@TheCuckerizer C'mon don't be rude, they are trying their best with what they have.
HighInCarbs 10 May, 2023 @ 3:38pm 
@gamercleveland, here is a list of some things you should try
1. generate the navmesh. I sometimes have problems with the bots staying in place, but if you generate the navmesh and then save, this could work
2. add pathfinding links in between the flags
3. make the trenches less steep. I found that some of the bots do move if you order them via being a squad leader, but others cant move
4. generate the navmesh, and check that the terrain is colored as white, if it is colored black or any other color the bots cannont navigate it. You may also want to change the max slope to a higher number (inbetween 0 and 2) so that the bots can go up steeper areas

Hope this helps
gamercleveland  [author] 7 May, 2023 @ 12:59pm 
@TheCuckerizer hey man the only tools I had were some cubes and a terrain tool
TheCuckerizer 7 May, 2023 @ 12:11pm 
what a shit map
Chris Hansen With Dateline NBC 17 Apr, 2023 @ 5:42pm 
Tbh Ukraine in 2023 looks like WW1 battlefields like this lol
gamercleveland  [author] 16 Apr, 2023 @ 4:45pm 
@HighlnCarbs, I do have boxes, I have 3 all in the trench... I even tried putting avoidance boxes on the flag and set it to unwalkable but they still ignore it.
HighInCarbs 16 Apr, 2023 @ 2:11pm 
@gamercleveland, if the bots are refusing to move, then you need to put a pathfinding box all around the map.
gamercleveland  [author] 15 Apr, 2023 @ 4:58am 
[quote=Henrik H.W]

Thats the issue with this map... the flags are assigned but the bots for some reason refuse to move even though they are one way flags.