RimWorld

RimWorld

74 ratings
Vine
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
14.057 MB
20 Feb, 2023 @ 10:50am
23 Jul @ 7:38pm
81 Change Notes ( view )

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Vine

Description
Vine is a modding library for all of RecompiledBird's projects.
It includes:
- A thingcomp based race framework
- 3-color mask graphics
- Custom plant temperatures
- Shapeshifting!
- And resizable beds.

Vine's Github Repository[github.com]

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46 Comments
RecompiledBirds  [author] 17 Jul @ 8:16am 
@Ch11 I’m not aware of any major incompatibles with VE, as far as things I’ve been able to replicate ?
Ch11lGh0st #TransRights 16 Jul @ 10:56pm 
Is this compatible with vanilla expanded yet? That was my main reason i didn't use this.
Tleno 11 Jul @ 5:24am 
Ah, thank you, I see the documentation is still WIP but super happy to hear this is xml accessible, I'm always on the lookout for new features like that that to incorporate.
RecompiledBirds  [author] 11 Jul @ 4:58am 
@Tleno
Hi!

They’re completely accessible through XML, but have some limitations / requirements

There’s a bit of a WIP wiki here: https://github.com/RecompiledBirds/RimValiCore-RW/wiki

If you have any questions or anything in particular feel free to DM me (either here or on Discord @RecompiledBirds)
Tleno 10 Jul @ 11:01am 
Hi, could I ask about the stuff like 3 mask graphics? Are these just a frameworks to build further code on or it's something one could use when working exclusively with xml?
RecompiledBirds  [author] 30 Jun @ 9:01am 
@GreatRaven awesome, glad to hear!
GreatRaven 26 Jun @ 9:01am 
Yes! It seems to be working now! Had to uninstall and reinstall the mod because the workshop didn't auto-update the mod. But after forcing it to reinstall the social events are effecting opinions. Thank you very much

On another note, thank you guys for making such a cool mod :0
I've always loved seeing Avali in other games and this is a very faithful and dedicated implementing of the Avali into RimWorld. Thank you!
RecompiledBirds  [author] 25 Jun @ 8:13pm 
nvm, found the cause! There was a change to the 1.6 code that I've backported to the 1.5 files now, it should fix what you're seeing.
RecompiledBirds  [author] 25 Jun @ 8:05pm 
@GreatRaven
Hey, I just tested this and pawns do seem to be getting the correct opinion changes.. do you happen to have any other mods running?
GreatRaven 25 Jun @ 7:41pm 
I believe the recent update for vine has caused the game to be unable to track social events. I have been noticing that pawns getting married or shooting each other don't have any gain or loss in opinion. This seems to be effecting every interpersonal event, but not necessarily relations