Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Terminal Spycakes Dock Overhaul 2
   
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Environment Mods: Environment Mod
Tags: v1.6.14
File Size
Posted
24.551 MB
20 Feb, 2023 @ 9:33pm
1 Change Note ( view )

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Terminal Spycakes Dock Overhaul 2

In 1 collection by Mittens
AVENGER - Utilities and Cargo
16 items
Description
This Environment Addon is part of the Dock Overhaul Project

Consider joining the KTsunoda discord at:
https://discord.gg/rzAUXhbxVW

The SPYDO upgrades Terminal Spycakes with a new pier, drydock and loading cranes allowing for efficient handling of cargo, transferring resources between ships and from the harbour to ships.

Each length of the pier includes fluid relays, electrical relays and cables for mooring ships. The pier can safely moor 2 large ships or 4 small boats. The electrical anchors on the piers do not provide recharge.

The port comes equipped with a Type 6 ISO Carrier drone. An improved version of the Type 5 which is less prone to physics lockup. In the event of physics lockup, try toggling the handbreak and sirens to jumpstart the physics again.

The "port authority building" added is a decoration and non enter-able however it does posses time activated lights which switch on at sundown and off at sunrise for immersion.

Overall the project is designed to look "Near-Future" with smooth solid colours and a stylised mix of brutalist and sci-fi.

ACTIVATION
To enable this addon in your new world, open the addons tab at world creation and find the workshop category, inside it, locate Terminal Spycakes Dock Overhaul 2 and enable it.

-This addon cannot be added to an existing world-

NOTICE TO OPERATORS
- This addon does 'not' provide a starting fuel dump
- This addon contains no scripts or complex logic computers
- This addon does 'not' contain a starter vessel
- This addon does not exist.
14 Comments
Mittens  [author] 13 Sep, 2024 @ 9:41pm 
Its possible the elevator locks re-engaged. Try raising and re-lowering it a few times if the locks aren't engaged. Sometimes the elevator can get stuck since its only running on 4 rail-riders.
Iujt 13 Sep, 2024 @ 3:04pm 
It's not letting me lower the elevator past water level, and clamps are retracted... Any tips?
BlasterLMB 23 Jul, 2024 @ 6:32am 
ty so much, that really helped
Mittens  [author] 25 Feb, 2024 @ 8:18am 
@fantasyman
Are the scaffold clamps retracted? if they are all the way out to the sides the catwalks will catch on the sides of the dock.
FantasyMan 24 Feb, 2024 @ 8:15pm 
How do we lower the elevator in the drydock below the water as it stops only a bit before the water for me.
-Ashyl- 18 Jul, 2023 @ 6:12pm 
ty
Mittens  [author] 18 Jul, 2023 @ 4:37pm 
-Ashyl- 18 Jul, 2023 @ 4:33pm 
sorry im just now seeing this
-Ashyl- 18 Jul, 2023 @ 4:33pm 
can you resend the link?
Mittens  [author] 19 Jun, 2023 @ 6:55am 
If you like you can come to my discord server and I can build you a custom tailored version of the mod, Can use the screen share so you can point out what you'd like.

https://discord.gg/GRAmCaFw