Door Kickers 2

Door Kickers 2

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A Long Day's Work
   
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Description
Welcome,

This is my first custom campaign for Door kickers 2, containing maps that primarily include 4-man operations.

The aim was to create something like DK1's "A Hard Day's Work" campaign, being a relatively simple campaign with context connecting various missions.

I really hope you enjoy!

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Will transfer into a Operation Campaign soon!
Items (11)
DEBUT
Created by Jkd
A hideout on the outskirts of town is currently holding a HVT. This area is an insurgent hotspot. Civilian presence is not expected. All targets inside the building are hostile, and are getting ready for our assault. This won't be quiet....
QUICK AND CLEAN
Created by Jkd
The HVT we 'napped didn't waste any time revealing insurgent positions along the outskirts of town. This pocket of hostiles aren't too dug in yet, however they managed to get HMG's on site. A team is going in to clean the area up....
HARD HAT NEEDED
Created by Jkd
Insurgents are pushing back on our efforts. They've taken hostages up to an abandoned construction site. They don't seem so happy about us targeting their key positions, and are taking it out on the local civilians. A team is on standby to rescue the hosta...
STREET SQUATTERS
Created by Jkd
More information on insurgent positions have come into light from the HVT we pulled in. This block in particular is under insurgent control and is planned to become a hot-zone for their activities. A team is being tasked with sweeping through the area and ...
CAROULSEL 7
Created by Jkd
To retaliate against our recent hits on insurgent locations, terrorists have taken control of this section of the airport. They plan to execute the hostages very soon. A sniper team is on standby, and have eyes on the room. Prevent the hostages from being ...
THE LANDLORDS
Created by Jkd
Intel came out about a hostile safehouse within this area. Its a calm street, not too many civvies seem to be up and about yet. We'll need to clear the compound and neutralize any targets inside. They aren't aware of our presence yet....
CRAMPED
Created by Jkd
Intel we dug up from our most recent op, as well as clues from our tattle-tale suggests that a terrorist cell in this portion of town is getting ready to mobilize weapons to an adjacent cell. We have people in play to disrupt their plans. Clear the alley a...
PROPER SEND-OFF
Created by Jkd
A terrorist cell is giving one of their devoted members a send-off, and are livestreaming it. According to our acquired source, they plan to strike a nearby local military checkpoint, using the VBIED. They would have attacked sooner had we not disrupted th...
SHE'S GONNA BLOW
Created by Jkd
The location of missing people around town was recently pin-pointed to be here, courtesy of intel from our last operation. The HVT we brought in is familiar with this fanatical cell, and described a contigency plan that would transpire upon his capture. Th...
THE NEW HIRES
Created by Jkd
Word got out about a medium-sized insurgent element setting up a stronghold in an industrial plant. The workers successfully fled the area, leaving no non-combatants in the area. A team is going in to gain control of the situation. Our ever-cooperative sou...
OPERATION: HONEYPOT
Created by Jkd
All of the enemy intelligence we've gathered so far led us here. The area is an informational goldmine, holding key data on insurgent activity across most of Nowheraki. A team is entering the area to scoop up the goods. The area is brimming with hostiles, ...