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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
1.522 MB
22 Feb, 2023 @ 6:27am
23 Dec, 2024 @ 3:54pm
14 Change Notes ( view )

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Spider Summoning Evolved

Description
Spider Summoning Evolved is currently a simple mod which adds a number of spider minions and accessories into the game such that spiders can be an appropriate summon choice throughout the playthrough.

There are 5 additional spider summon options and 2 accessories:
Spiderling (Starting)
Ichor Spider (Pre-Plantera)
Cursed Spider (Pre-Plantera)
Spectre Spider (Pre-Golem)
Stardust Spider (Pre-Moonlord)
Spider Charm (Starting)
Enhanced Spider Charm (Hardmode / Pre-Mechanical Bosses)




Content:
Spider Details:
Spiderling Staff (Starting)
Craft: 16 Cobweb @ Workbench
Damage: 8, applies poisoned on hit

Ichor Spider Staff (Pre-Plantera)
Craft: 16 Spider Fang + 20 Ichor + 1 Soul of Sight + 1 Soul of Might + 1 Soul of Fright @ Mythril Anvil
Damage: 32, applies acid venom and ichor on hit

Cursed Spider Staff (Pre-Plantera)
Craft: 16 Spider Fang + 20 Cursed Flames + 1 Soul of Sight + 1 Soul of Might + 1 Soul of Fright @ Mythril Anvil
Damage: 32, applies acid venom and cursed inferno on hit

Spectre Spider Staff (Pre-Golem)
Craft: 16 Spider Fang + 12 Spectre Bar @ Mythril Anvil
Damage: 24, applies acid venom and life leach* on hit
* Each spider attack will restore 1 life to the player

Stardust Spider Staff (Pre-Moonlord)
Craft: 16 Spider Fang + 18 Stardust Fragments @ Ancient Manipulator
Damage: 80, applies acid venom and starburn* on hit
* Starburn is a custom debuff which causes afflicted NPC or player to lose 24 health per second and have their defense stat reduced by 1 per hit (stacking)

Accessories:
Spider Charm (Starting)
Craft: 16 Cobweb + 1 Chain + 1 Diamond @ Workbench
Description: Wall Creeper spider enemies become friendly. Releases 3 baby spiders when damaged.

Enhanced Spider Charm (Hardmode / Pre-Mechanical Bosses)
Craft: 16 Spider Fang + 12 Jungle Spores + Spider Charm @ Tinker's Workbench
Description: Wall Creeper, Jungle Creeper, and Black Recluse spider enemies become friendly. Releases 8 baby spiders when damaged.




Patch Notes:
v1.11
Corrected cursed spider staff recipe

v1.10
Added spider charm accessory
Added empowered spider charm accessory
Modified ichor and cursed spider staff recipes so that they are actually pre-plantera (previously, pre-mechanical bosses)
-> Old: 16 Spider Fang + 15 Soul of Night + 20 Ichor/Cursed Flames @ Mythril Anvil
-> New: 16 Spider Fang + 20 Ichor/Cursed Flames + 1 Soul of Sight + 1 Soul of Might + 1 Soul of Fright @ Mythril Anvil

v1.9
Updated mod icon!

v1.8
Actually updated the recipes in line with patch v1.4. Removed chlorophyte bar from ichor and cursed spider staff receipes

v1.7
Fix: Stardust spider now corrects applies acid venom and starburn on hit

v1.6
Added local immunity frames to spiders in place of the vanilla shared static ones as multiple spiders attacking a single target would not increase DPS [1]
-The vanilla spider staff/minion has not been modified

v1.5
Added spectre spider staff
Bugfix: Starburn was applying a stacking -20 defense debuff to enemies struck instead of refreshing the debuff. Now applies -1 defense stacking debuff

v1.4
Added stardust spider staff
Corrected when the ichor and cursed spider staff were actually available (post-plantera -> pre-plantera)
Removed chlorophyte bar from ichor and cursed spider staff recipes
Lowered damage of ichor and cursed spiders to bring damage in line with other pre-plantera options

v1.3
Ichor and Curse Spiders now correctly apply acid venom

v1.2
Migrated mod to tModLoader 1.4.4


Compatibility Notes for Modders:
Spider Charm and Enhanced Spider charm modify AI style 40 behaviour


Upcoming/Planned:
More spiders - hell spiders pre-Wall of Flesh, shroomite spiders pre-Golem, lunar spiders post-Moonlord
More spider accessories
Spider whips (spawn baby spiders on hit etc)
Leave suggestions!


References:
[1] Terraria: Minion i-frames are... important (Terrasteel): https://www.youtube.com/watch?v=ckyNTk-cQrA
Originally posted by tModLoader SpiderSummoningEvolvedMod:
Developed By RX
12 Comments
Angel_Enriq 13 Jun @ 11:13am 
creo que seria buena mejorar el aspecto grafico de este mod :GDEasy:
Antharann Fireblade 14 Apr @ 9:16am 
As a fan of spiders and the one guy who always rushes in hardmode to get the full spider set even if its just for cosmetics
BEST MOD EVA!
Flopsuo  [author] 11 Feb @ 1:05pm 
@Fluffy Moff, is it just those two spiders where you notice that behaviour or all of them? Are you using any other mods which might modify summon behaviour?
Fluffy Moff 29 Jan @ 2:13am 
Whenever I use the Cursed or Spectral spiders they just,,, disappear when touching an enemy and don't do damage. I love the idea but it appears that, atleast for now, the spiders will not work for me.
Flopsuo  [author] 16 Dec, 2024 @ 3:42pm 
I've just realised the cursed and ichor spider staves are not pre-plantera, they are pre-mech bosses, just like the vanila spider staff. I will add hallowed bars to the recipe or something to delay when they can be acquired. Need to do more balance testing in general so I can update stats across the board. I plan to add more spider options and also at least 1 accessory and 1 whip.
Flopsuo  [author] 16 Dec, 2024 @ 1:15pm 
@i am a piece of bread
not anymore!
zippy 16 Dec, 2024 @ 1:06pm 
ah yes the mod that lets you play as webber from hit game dont starve in hit game terraria
i am a piece of bread 15 Dec, 2024 @ 4:07pm 
ai workshop icon? 🥶🥶
Flopsuo  [author] 15 Dec, 2024 @ 5:43am 
Released a couple more spiders. I have tried to balance things so they're in line with other options in the game, but if anything seems OP, let me know
Flopsuo  [author] 11 Dec, 2024 @ 12:00pm 
Mod migrated for tModLoader 1.4.4