Arma 3
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SOG - Dialogs & Radio Comms
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: VR
File Size
Posted
198.015 KB
22 Feb, 2023 @ 10:05am
1 Change Note ( view )

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SOG - Dialogs & Radio Comms

Description
All the dialog & radio communications from the SOG Prairie Fire campaign laid out with triggers (playback) & comments.
https://wiki.sogpf.com/index.php/Dialogs_and_Radio_Comms

Radio hints are not present in the mission, but are present in the vn_rcom_sfx.sqf file, if you want to make your own triggers for playback.
9 Comments
Proxno  [author] 11 Feb, 2024 @ 4:03pm 
@Chiconius
Apologies for the late reply, been rather busy lately.

My memory might be a bit fuzzy, but I have no recollections of utilizing description.ext
vn_rcom_sfx.sqf containing all the paths to the audio files is called from initServer.sqf

I think I did it that way to cover all bases in relation to sp/local/mp.

If you already have a initServer.sqf or want it called from somewhere else, merge
[] execVM "vn_rcom_sfx.sqf";
with your file of choice.

If you encounter any issues - send me a friend request and we can find a suitable time to sort it out.
Chiconius 5 Feb, 2024 @ 8:58pm 
pardon my ignorance Proxno, but if I want to add something similar to my mission in editor I have to add a description.ext referencing vn_rcom_sfx.sqf file? how do i do that? if you have the time to answer ofcourse
Cochise 10 Aug, 2023 @ 5:29am 
Thank you!
Jim Beam 2 Mar, 2023 @ 9:10pm 
@proxno no worries at all, i know how to unpack the PBO from the workshop download. But I was just curious if compositions allowed for the scripting complexity.
Proxno  [author] 1 Mar, 2023 @ 4:43am 
@Jim Beam
When publishing my hope & intention was that people would unpack the mission file & load it in the 3DEN editior - let me know if you need some pointers in how to go about doing that.
Jim Beam 28 Feb, 2023 @ 7:06pm 
Ahhh still a nice mission regardless
Proxno  [author] 27 Feb, 2023 @ 2:41am 
@Jim Beam
No - it is initialized from the initserver.sqf and referencing vn_rcom_sfx.sqf for every trigger.
Jim Beam 23 Feb, 2023 @ 10:25pm 
is it possible to make this a composition?
correyvola 22 Feb, 2023 @ 3:14pm 
Great job :steamthumbsup: