Arma 3
Ikke nok vurderinger
SOG - Dialogs & Radio Comms
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: VR
Filstørrelse:
Offentliggjort:
198.015 KB
22. feb. 2023 kl. 10:05
1 ændringsbemærkning ( vis )

Abonner for at downloade
SOG - Dialogs & Radio Comms

Beskrivelse
All the dialog & radio communications from the SOG Prairie Fire campaign laid out with triggers (playback) & comments.
https://wiki.sogpf.com/index.php/Dialogs_and_Radio_Comms

Radio hints are not present in the mission, but are present in the vn_rcom_sfx.sqf file, if you want to make your own triggers for playback.
9 kommentarer
Proxno  [ophavsmand] 11. feb. 2024 kl. 16:03 
@Chiconius
Apologies for the late reply, been rather busy lately.

My memory might be a bit fuzzy, but I have no recollections of utilizing description.ext
vn_rcom_sfx.sqf containing all the paths to the audio files is called from initServer.sqf

I think I did it that way to cover all bases in relation to sp/local/mp.

If you already have a initServer.sqf or want it called from somewhere else, merge
[] execVM "vn_rcom_sfx.sqf";
with your file of choice.

If you encounter any issues - send me a friend request and we can find a suitable time to sort it out.
Chiconius 5. feb. 2024 kl. 20:58 
pardon my ignorance Proxno, but if I want to add something similar to my mission in editor I have to add a description.ext referencing vn_rcom_sfx.sqf file? how do i do that? if you have the time to answer ofcourse
Cochise 10. aug. 2023 kl. 5:29 
Thank you!
Jim Beam 2. mar. 2023 kl. 21:10 
@proxno no worries at all, i know how to unpack the PBO from the workshop download. But I was just curious if compositions allowed for the scripting complexity.
Proxno  [ophavsmand] 1. mar. 2023 kl. 4:43 
@Jim Beam
When publishing my hope & intention was that people would unpack the mission file & load it in the 3DEN editior - let me know if you need some pointers in how to go about doing that.
Jim Beam 28. feb. 2023 kl. 19:06 
Ahhh still a nice mission regardless
Proxno  [ophavsmand] 27. feb. 2023 kl. 2:41 
@Jim Beam
No - it is initialized from the initserver.sqf and referencing vn_rcom_sfx.sqf for every trigger.
Jim Beam 23. feb. 2023 kl. 22:25 
is it possible to make this a composition?
correyvola 22. feb. 2023 kl. 15:14 
Great job :steamthumbsup: