Space Engineers

Space Engineers

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G2I BAS-1200 Korvett
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Type: Blueprint
File Size
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11.199 MB
24 Feb, 2023 @ 3:44pm
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G2I BAS-1200 Korvett

Description
The BAS-1200 is a small expeditionary ship used primarily by long haul civilian spacefarers in need of some extra protection, but its dependability and wide range of systems and amenities have made it an extremely valuable asset to private militaries as well. The Korvett is capable of fully supporting a crew of 4, and can operate for long periods away from civilization. It features a small cargo bay, allowing the crew to bring a small scout/utility vehicle along with them. The ship is fully equipped for safe planetary travel, and can operate safely at over 1.2G.

Make your way through the voids of space and the wonders of the most remote worlds with the latest in high-quality spacefaring vessels! With the new Korvett, we're Building Your Standard.

NOW WITH AIR EVERYWHERE!

[Presented by the GEN 2 Corporation]
25 Comments
skeleton welder  [author] 30 Jun, 2023 @ 11:31am 
doubt it, it would probvably be inconvenient to assemble in survival due to all the subgrids, and the subgrids are all necessary for the ship to function so i wouldnt want to remove them :(
Dots 24 Jun, 2023 @ 2:00pm 
soo there's no way to make a survival ready version? say have it merged with merge blocks and we would just cut the red grid parts and all becomes usable?
skeleton welder  [author] 24 Jun, 2023 @ 1:39pm 
@Dots i believe the ship is over 60,000 blocks from memory, but probably a lot more. Needless to say it has in short a SHITLOAD of PCU, and waaay too many blocks (and subgrids) to build on any regular server. Sorry :P
Dots 19 Jun, 2023 @ 5:07am 
how much PCU does this ship use? and how many blocks? because some servers might not allow me to build it.
♠ Zahltag ♠ 20 Apr, 2023 @ 1:08pm 
ayo that's a corsair
skeleton welder  [author] 25 Mar, 2023 @ 10:22pm 
@wrigley.bailey the top turrets only work when you turn on their respective programmable block and sit in the appropriate seat. They are controlled by the two rover cockpits on the bridge. Chin turret is always enabled and is controlled by the helm at the rear of the bridge. The reason i made the two top turrets toggleable was so that you could use those rover cockpits as copilot seats without moving the turrets while you steer.
wrigley.bailey 8 Mar, 2023 @ 8:05pm 
turrents dont work, but is an awesome ship
Gufo10 3 Mar, 2023 @ 5:20pm 
severe corsair vibes, but symmetrical so i like a lot
High Templar of Allium Cepa 3 Mar, 2023 @ 12:22pm 
Nice work!
Dots 3 Mar, 2023 @ 4:52am 
sir, do you plan on making a vanilla version or should i try go for it and modify it to be vanilla?