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Suggestions for edit or future maps:
1) In the middle of the bridge, make a left and right side.
2) The entrance are very narrow, so creating a V or U shaped entrance would help with bottle necking.
First you should make more manpower points. We ended up with too much fuel/munitions and not enough manpower. I'd recommend making the cluster of 2 points in the base both manpower instead of fuel/munitions, and make the 2 points leading up to the middle of the bridge both manpower instead of fuel/munitions.
Second this would be better as a 1v1 or 2v2 map. as a 4v4 map its so many units on a small bridge that once tanks roll out its like a clogged pipe with the clog getting pushed through by water pressure alone. Maybe another bigger version for 4v4 and leave this for the 2v2 size.
With the bridge this short it led to a very short game. Maybe consider making it a tad longer depending on how long you want matches on this map to last.