Battlezone 98 Redux

Battlezone 98 Redux

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BZ98R LUA-Patched Campaign Missions
   
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Description
This is a collection of what were originally stock campaign missions that I ported to LUA such that I could patch out bugs or mistakes that were never fixed by the developers. Most of them are from The Red Odyssey ... surprise, surprise ...

The patched missions are intentionally nearly identical to the original campaign missions other than various bugs and/or mistakes being fixed. When you enable any of them in the "MODS" page in the game shell, they effectively replace their respective missions. Unexpectedly, though I am replacing the mission's core files, any progress will still count toward achievement progress.

Please note that any old saves will NOT work with my versions and any future updates I make to the scripts will more-than-likely break saves as well.

I included a couple of improved CCA missions that I uploaded on behalf of ssuser and those are kind of different than the rest. I might remove them at some point to avoid confusion but I wanted to bring attention to them.

Please report any malfunctions on the comments section of the respective workshop items.

Enjoy.
Items (6)
"Reclaim Our Base" LUA-Patch
Created by Herp McDerperson
This mod supercedes the C++ mission script for "misns7" in order to fix a regression related to the 2 unpowered gun towers south of the Black Dog base. They will now be fully active once power is applied to them. Massive thanks to GBD and Ken Miller - espe...
BDMISN08 "Hook, Line, and Sinker" LUA-Patch
Created by Herp McDerperson
same protocol as before... This one was targeted because of the somewhat rare situation some players encounter where the APC pilot explodes and dies when he 'hops out'. It turns out that there's a legit reason for it... he's not actually hopping out ... he...
BDMISN11 "Stranded" LUA-Patch
Created by Herp McDerperson
Mission script (hopefully) faithfully re-written in LUA with fixes to avoid the soft-lock that has prevented several people from finishing it and advancing in the campaign. My greatest feat was recreating the complex portal effect shown at the very end - v...
CHMISN05 "Dire Straits" Lua-Patch
Created by Herp McDerperson
This is a port/translation off the original code with fixes primarily aimed at restoring the paratrooper attacks to the air ... This is one of my favorite missions and 8 soldiers spawning in the middle of your base in a singularity was kinda silly. The bug...
Clear The Path Redux
Created by Herp McDerperson
What was once a completely disappointing and throw-away campaign mission is no longer as such! This is thanks to ssuser who created this very decent substitute for the original game's final 1.5 patch. It turns out that it works perfectly in BZR without any...
Controlling the High Ground Redux
Created by Herp McDerperson
Another one from ssuser!...