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The Arachnids: revision
   
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26 Feb, 2023 @ 7:07am
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The Arachnids: revision

Description
This mod was made for personal use, and i hold no property over the original Arachnids mod

if the author of the original mod wishes me to take this article off the workshop i will

I like to play with the Arachnids mod, but i always felt their raids and overal presence was too OP, while the random stalker groups you can find on the wild are avoidable and not as big of a threat for experienced players the raids they send and the ammount of camps they build feels excesive to the point where you can't settle in one third of the map without risking complete annihilation

instead of nerfing the Arachne's stats or gear, i nerfed their faction size (wich makes sense, as just like reavers or any pit factions they wouldn't have enough soldiers to throw senseless at you again and again)

the ammount of arachne camps that will spawn has also been reduced drastically, that way the swamp won't be as dangerous as before (it was already bad enough already)

Too have the arachne's outpost raid sizes been lowered (about 70% smaller now) so now you will have to fight a pack of small well geared skilled warriors, instead of many low skill underlings (like dust bandits or dragon ninjas)

it may be more of a overall nerf than a revision or rebalance, but i was getting annoyed of 20+ almost end game characters coming to raid my outpost every two days, use at user's discretion.
6 Comments
MGJ Sakazaki 24 Sep, 2024 @ 6:16pm 
Thanks for the mod, btw. =)
MGJ Sakazaki 24 Jun, 2023 @ 8:50am 
But the Arachnids are pretty weak =x
The strongest guys I know (and hate btw) are the Machinaga Guys.
Laser Safety Officer Motoko 26 Feb, 2023 @ 5:59pm 
@Matgore: yeah you go to the swamp and it feels like an arachnid camp every 2 miles lol
Sunbolt 26 Feb, 2023 @ 4:37pm 
I never really found them to be a serious threat but I did find it annoying that every time I ran into a camp it was these guys, I have other modded factions and they never appear as numerous as the Arachnids so I find this mod to be very useful, thanks for making it.
Babia  [author] 26 Feb, 2023 @ 12:01pm 
I may de-reduce it to be just 50% smaller, or atleast make it a 60% instead
Laser Safety Officer Motoko 26 Feb, 2023 @ 10:07am 
I appreciate this, especially the less camps. I do think 70% smaller raid sizes sounds abit too much, will have to test it though as I currently haven't. But personally I like the idea that make settlement can get wiped out at any time haha. I just found the Arachnid patrols and camps anoying AF.