Team Fortress 2

Team Fortress 2

Misc. Response Rule and Soundscript Fixes
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27 Feb, 2023 @ 5:12pm
1 Mar, 2023 @ 2:05pm
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In 1 collection by trollus maximus
TF2 Community Fix-Up Pack
18 items
Description
Submitted to Workshop for Valve's consideration in the Summer 2023 patch

Part of the TF2 Community Fix-Up Pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2156577890

Miscellaneous Response Rule and Soundscript fixes for TF2

== CHANGELOG =================

== GENERAL FIXES ====================
Updated talker/response_rules.txt:
> Updated response rules to add criteria for the following weapons:
- Conscientious Objector
- Prinny Machete
- Freedom Staff
- Necro Smasher
- Bat Outta Hell
- Memory Maker
- Ham Shank
- Crossing Guard

Updated talker/tf.txt:
> Updated Heavy, Demoman, and Medic response rules to incorporate the previous change:
- Fixed Heavy being unable to taunt with the previously listed weapons (+ both Frying Pans)
* These weapons now use the Fists taunt
- Demoman response rules updated to use the same taunt as the 'Saxxy' on listed weapons (+ both Frying Pans)
* This fixes the Demoman 'impaling' himself with longer all-class weapons (ie. Freedom Staff)
- Medic response rules updated to use the same taunt as the 'Saxxy' on listed weapons (+ both Frying Pans)

Updated mvm_level_sound_tweaks.txt:
> Fixed Grenade Launcher inspect animation clipping with footsteps (sound channel changed to "CHAN_WEAPON")
> Fixed normal 'Victory' audio playing over the expected MvM Victory audio
- "Game.YourTeamWon" soundscript was updated to be silent in MvM mode

== QoL CHANGES/ADDITIONS ====================

Updated game_sounds_player.txt*:
> Updated some classes' 'Ready', 'ReadyComp', and 'ReadyMvM' soundscripts so they don't just use the "Go! Go! Go!" lines; voice line paths below:

Scout:
"vo/scout_Go01.mp3"
"vo/scout_Go02.mp3"
"vo/scout_meleedare03.mp3"
"vo/taunts/scout/scout_taunt_int_08.mp3"
"vo/taunts/scout/scout_taunt_int_05.mp3"

Pyro:
"vo/pyro_Go01.mp3"
"vo/pyro_activatecharge01.mp3"

Demoman:
"vo/demoman_Go02.mp3"
"vo/taunts/demo/taunt_demo_int_03.mp3"
"vo/taunts/demo/taunt_demo_int_19.mp3"
"vo/taunts/demo/taunt_demo_int_21.mp3"
"vo/taunts/demo/taunt_demo_flip_int_16.mp3"
"vo/taunts/demo/demo_taunt_wild_36.mp3"

Sniper:
"vo/sniper_Go02.mp3"
"vo/taunts/sniper/sniper_taunt_int_01.mp3"
"vo/taunts/sniper/sniper_taunt_int_03.mp3"
"vo/taunts/sniper/sniper_taunt_int_13.mp3"

Spy:
"vo/spy_battlecry02.mp3"
"vo/taunts/spy_highfive06.mp3"
"vo/taunts/spy_highfive08.mp3"
"vo/taunts/spy_highfive14.mp3"
"vo/taunts/spy/spy_taunt_int_03.mp3"
"vo/taunts/spy/spy_taunt_int_16.mp3"

* Changes were also applied to mvm_level_sound_tweaks.txt for the MvM versions