Hearts of Iron IV

Hearts of Iron IV

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Kels Defines
   
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28 Feb, 2023 @ 8:10am
7 Oct, 2024 @ 1:39am
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Kels Defines

Description
Defines for friends, use at your own risk.

Supply Hub cost set to 5000 &

Listed below is a post of the defines:

NDefines.NMilitary.BASE_DIVISION_BRIGADE_GROUP_COST = 1 --Base cost to unlock a regiment slot,
NDefines.NMilitary.BASE_DIVISION_BRIGADE_CHANGE_COST = 1 --Base cost to change a regiment column.
NDefines.NMilitary.BASE_DIVISION_SUPPORT_SLOT_COST = 1 --Base cost to unlock a support slot

NDefines.NProduction.EQUIPMENT_MODULE_ADD_XP_COST = 1.0 -- XP cost for adding a new equipment module in an empty slot when creating an equipment variant.
NDefines.NProduction.EQUIPMENT_MODULE_REPLACE_XP_COST = 1.0 -- XP cost for replacing one equipment module with an unrelated module when creating an equipment variant.
NDefines.NProduction.EQUIPMENT_MODULE_CONVERT_XP_COST = 1.0 -- XP cost for converting one equipment module to a related module when creating an equipment variant.
NDefines.NProduction.EQUIPMENT_MODULE_REMOVE_XP_COST = 0.0 -- XP cost for removing an equipment module and leaving the slot empty when creating an equipment variant.
NDefines.NProduction.LICENSE_EQUIPMENT_UPGRADE_XP_FACTOR = 1.0 -- XP cost for upgrading licensed equipment

NDefines.NMilitary.MAX_ARMY_EXPERIENCE = 900 --Max army experience a country can store
NDefines.NMilitary.MAX_NAVY_EXPERIENCE = 900 --Max navy experience a country can store
NDefines.NMilitary.MAX_AIR_EXPERIENCE = 900 --Max air experience a country can store

NDefines.NMilitary.FIELD_MARSHAL_ARMIES_CAP = 6 -- how many armies a field marshall is limited to. 0 = inf, < 0 = blocked

NDefines.NCountry.BASE_MAX_COMMAND_POWER = 500.0 -- base value for maximum command power

NDefines.NFocus.MAX_SAVED_FOCUS_PROGRESS = 35 -- This much progress can be saved while not having a focus selected