Dwarf Fortress

Dwarf Fortress

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Revised Domestics
   
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28 Feb, 2023 @ 3:58pm
15 Dec, 2024 @ 6:38pm
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Revised Domestics

In 1 collection by 20firebird
Animals and Agriculture
30 items
Description
An overhaul of domestic animals to make them more useful and more specialized for specific industries.

Meat: Rabbits, ducks, and cavies are large enough to provide meat. Turkeys are larger and mature faster, at one year old instead of two. Pigs can no longer be milked, but produce litters of piglets for big meat production.

Milk: Cows and goats can be milked twice as often as the average mammal, for more dairy production.

Wool: In addition to the standard wooly animals, yaks and two-humped camels produce wool. Alpaca wool is especially valuable, selling for twice as much as the standard. The hair on these animals has been replaced with a new material, borrowed from Advanced Agriculture, which does not have the IMPLIES_ANIMAL_KILL tag, meaning it's permissible to trade wool products to civs who forbid killing animals.

Work: Llamas can be trained for war, based on their real life use as livestock guardians.

Version 1.4.2 gives two-humped (Bactrian) camels a new, shaggy sprite, and uses the GRAZER tag to give both camel species much lower food requirements than their size suggests - perfect for deserts with little to go around.
Popular Discussions View All (1)
5
30 Jul @ 4:45am
Bug Reports
20firebird
9 Comments
fallout2077 23 Jul @ 8:44pm 
@20firebird Oops, sorry about that... I didn't notice that there was a bug reports discussion... I'll post future comments regarding this error into that discussion.
20firebird  [author] 23 Jul @ 7:24pm 
@fallout2077 In the future, please put bug reports in the Bug Reports discussion, so it's easier for me to keep track.
I generated a new world with RD and no other mods and did not receive this error. It sounds like a mod conflict. What other mods are you running it with?
fallout2077 23 Jul @ 7:17pm 
Hello... since 50.12 updated I receive the following error when attempting to generate a world "Hello... I receive the error "Duplicate Object: material_template WOOL_TEMPLATE. Further duplicates will be printed to errorlog; worldgen will abort". When removing this mod from the modlist the world generates without consequence.
20firebird  [author] 11 Feb @ 7:09pm 
@satisfiedenigma I was unable to replicate that bug while running RD with no other mods. It sounds like a mod conflict.
satisfiedenigma 11 Feb @ 3:39pm 
may be the because of the games updates
satisfiedenigma 11 Feb @ 3:36pm 
I tried the generic reaction for spin yarn and it consumed the whole stack of wool and made no product, unsure if its one of my other mods or not
Totom 4 May, 2024 @ 6:29am 
Thank you !
20firebird  [author] 25 Feb, 2024 @ 1:08pm 
@vault boy's ultimate nemesis I thought about it, but it doesn't gel with my vision for this mod. There are already five animals that can be shorn (sheep, alpacas, llamas, camels, and yaks).
vault boy's ultimate nemesis 21 Feb, 2024 @ 3:28pm 
WAR LLAMAS! Would you consider making goats shearable as well?