Left 4 Dead 2

Left 4 Dead 2

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M90 CAWS MK.I (Pump Shotgun)
   
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Game Content: Weapons
Weapons: Shotgun
File Size
Posted
8.326 MB
1 Mar, 2023 @ 9:25am
1 Change Note ( view )

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M90 CAWS MK.I (Pump Shotgun)

In 1 collection by Adorabirb!
Gravemind - The Collection
119 items
Description
"The M90 MK.I is a pump-action shotgun, chambered in the extremely powerful 8-gauge magnum shell, and feeding from a 8-round, dual-tubular, non-detachable magazine. It is generally utilized alongside MAG 15P-00B rounds, and is designed as a more practical and cost-effective recreation of Misriah Armory’s M45E Tactical Shotgun, though in UNSC service it is considered to be functionally identical.

The magazine of the weapon is prominently positioned above the barrel, with the weapon’s glowing iron sights mounted atop it and the receiver located just behind, facing upwards, roughly in-line with the trigger. The magazine possesses a dull grey or glossy black finish with ribbed indents along its length. A flashlight is integrated into the weapon’s forend, which also features a prominent reddish button."

Manufacturer: Weapon System Technologies
Type: Pump-action shotgun
Ammunition type: 8-Gauge Magnum Shells

This mod replaces the Pump Shotgun in L4D2 with a modified version of the Halo Combat Evolved Anniversary M90. It comes with custom models, The Last Stand Campaign variants, and animations recreated by myself. This mod is tested and works for online play in Left 4 Dead 2.
Replaces the HUD icon and Gunshop sign.
Includes Inspection animations and Holster animations.
Includes Run and Walking animations that change based on player speed.
Includes Fidget animations that play at random when idle or walking.
Includes Halo:Reach style Muzzle particles.
Includes The Last Stand skin variants.
Mod-a-Mod support for modders to easily create skin mods to apply to the base mod.

To my supporters at Ko-fi ( https://ko-fi.com/adorabirb )

Original Concept - Isaac hannaford ( https://www.artstation.com/spaceshipguru )
Original Model & Textures - Milton Cadogan ( https://www.artstation.com/mcadogan )
Original Animations - Bungie Studio's animation team, Infinity Ward's animation team
Shaders, Animation Recreation, rigging, Compiling - Adorabirb

If you want to play the mod online on Coop mode, I have a dedicated L4D2 coop server: steam://connect/160.202.167.27:27025
If you want to play the mod online on Survival mode, I have a dedicated L4D2 Survival server: steam://connect/160.202.167.30:27025

We also have a steam group for the Gravemind L4D2 mod project and to host "Fight the Pandemic" gamenights: https://steamhost.cn/steamcommunity_com/groups/projectgravemind

Feel free to join our discord for Gamenights, mod progress, and L4D2 shenanigans: https://discord.gg/MNZAbGpcZB


39 Comments
Adorabirb!  [author] 18 May @ 4:24pm 
@Eleegy16 did you subscribe to the required mods?
Eleegy16 17 May @ 9:39pm 
pretty good, there are some texture issue like the shotgun shell is purple and black
Adorabirb!  [author] 9 Sep, 2024 @ 6:14pm 
@Sunderstorm that is right. old weapon script mods also change the directory for the hud icon for the weapon. but for the most part use the old directory to the iconsheet L4D2 used to use for weapons before The Last Stand update changed it to use individual icons now.
Sunderstorm 9 Sep, 2024 @ 6:03pm 
I FOUND THE ISSUE! For whatever reason, the weapon scripts from the Gravemind collection somehow conflict with the weapon mods and negate the hud sprite. L4D2 only correctly labels some of them as conflicts while others fly under its radar.
Adorabirb!  [author] 25 Aug, 2024 @ 9:51pm 
@Sunderstorm the hud icons work independently from hud mods, so it should work without without any hud mods. i'll check into it, see if maybe I did a typo in the file name for the HUD icon perhaps.
Sunderstorm 25 Aug, 2024 @ 6:54pm 
Is there any additional information I can provide? I really want to figure out why this icon, the mk II icon, and the m45d icon all didn't work for me. Is it because I'm not using one of the halo HUDs?
Sunderstorm 21 Aug, 2024 @ 10:36pm 
the HUD icon currently doesn't work for me. No sign of any conflicting mods so I'm not sure why it isn't working
Adorabirb!  [author] 26 Jul, 2024 @ 11:42am 
@JCrusano14 probably cause the way TLS added working wmodels I have to set up the MK 2 to use the new rig, thought using the working one for the MK1 did the trick. i'll fix that.
JCrusano14 25 Jul, 2024 @ 11:38pm 
why does some of your guns have a working world model while some doesnt..?
like m90 CAWS mk1 has it and the mk 2 doesnt..?
Adorabirb!  [author] 20 Jul, 2024 @ 9:49am 
@7ᴇᴍᴘᴇsᴛᴲ the halo 2 shotgun melee