Left 4 Dead 2

Left 4 Dead 2

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More Types of Zombies 更多僵尸类型
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Infected: Special Infected
Game Content: Scripts, Miscellaneous
Items: Other
File Size
Posted
Updated
170.286 KB
2 Mar, 2023 @ 11:53pm
13 Sep, 2023 @ 8:10am
9 Change Notes ( view )

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More Types of Zombies 更多僵尸类型

Description
Do you think this game is too easy for you? This addon can greatly enrich your zombie combat experience! :)

This is a script addon that extends types and features of zombies.

It works well in coop mode and any game map(including unofficial maps), but in theory it can basically work in any game mode.

This is a server-side addon, which only needs to be installed on the server to work.

All zombie types are spawned with corresponding probabilities. Stronger types are less likely to be spawned. All the spawning probabilities are configurable.

Only special infected(including tanks and witches) are supported at present.

GitHub repository link:
https://github.com/ktxiaok/L4D2Script-MoreTypesOfZombies

More Zombie Types
Heavy:
Yellow color. The health is 2.5x(for charger it's 2.0x) the normal by default.

Extra Heavy:
Orange color. The health is 4.5x(for charger it's 3.0x) the normal by default.

Shield:
Brown color. The health of shield will be recovered continuously until the shield is broken. The health of shield is 3 times the original health. The lower the health of shield is, the faster the zombie flickers. When the shield breaks, the zombie no longer glows.

Acid:
Green color. More acid spit!

Cloaking:
You can hardly see it!

Flash:
White color. Don't look at it for too long or you'll go blind!

Explosive:
Red color. It will explode when it dies! Keep away from it!

Speed:
Light blue color. The speed is a little faster in the normal state. If it gets hurt, it's speed will be faster and it will have a random lateral acceleration.

Flame:
Pink color and persistent flame effect. It's immune to fire damage. It will create fireballs at the position of the nearest player in a limited range. It will ignite nearby flammable and explosive objects(oxygen tank, propane tank, gas can, firework crate).

Scourge:
Purple color. It will resurrect dead special infected and the type of resurrected infected has a chance to be the scourge. It will spawn common infected near it. The health is 2x the normal by default.

Toxic:
It will emit toxic smoke that will poison players in it. Players that are attacked by it will also be poisoned.
The health of the poisoned player will be very low for a while, but will recover as the toxic effect wears off.

Slime
Green color.
It will split into two at death and each will have half the health.
By default the max splitting count is 3.

Bhop:
Just as its name implies.

Teleporter:
It will teleport to a random location when it takes enough damage.

More types may be added in the future.

Customize Your Config
Read the file "left4dead2/ems/ktscript/more_types_of_zombies/readme.txt".

Chat Commands (Advanced Use)
/mtoz_spawn basic_type type
Spawn a zombie with a specific type.
Example: /mtoz_spawn hunter extraheavy

/mtoz_cfg_load template_name
Load the specific configuration template.

/mtoz_cfg_autoload template_name
Set the auto-load configuration template.

/mtoz_cfg_reset
Set the current configuration to the default.

/mtoz_cfg_prop property_name
Show the specific property value.

/mtoz_cfg_prop property_name property_value
Set the value of the specific property.

/mtoz_version
Show the current version.


Spawning Probability Weights of Zombie Types (Default)
Normal: 12
Heavy: 2
Shield: 1
Extra Heavy: 1
Acid: 1
Cloaking: 1
Flash: 1
Explosive: 2
Speed: 1
Flame: 1
Scourge: 1
Toxic: 1
Slime: 1
Bhop: 1
Teleporter: 1




你觉得这个游戏对于你来说太简单了吗?这个模组可以丰富你的僵尸作战体验。 :)

这是一个扩展了僵尸特性的脚本模组。

它在战役模式以及任何地图上(包括非官方地图)都能良好运行,但是理论上它基本能在任何游戏模式上运行。

这是一个服务端模组,也就是说只要服务器安装就行了。

所有僵尸类型都按一定的概率来生成. 默认配置下越强的僵尸生成的概率越低。所有生成概率都是可以配置的。

目前只支持特感(包括坦克和女巫)。

GitHub仓库链接:
https://github.com/ktxiaok/L4D2Script-MoreTypesOfZombies

更多的僵尸类型
Heavy(重型):
黄色。默认2.5倍(charger为2.0倍)血量。

Extra Heavy(超重型):
橙色。默认4.5倍(charger为3.0倍)血量。

Shield(护盾型):
棕色。护盾血量会持续回血直到护盾破裂。默认情况下护盾血量是原始血量的3倍。

Acid(酸性型):
绿色。更多酸液。

Cloaking(隐身型):
难以看见!

Flash(闪光型):
白色。不要看它太久,否则会闪你一脸!

Explosive(爆炸型):
红色。死亡时会爆炸!保持远离。

Speed(高速型):
浅蓝色。正常状态下速度稍快。如果受伤,它的速度会变快且会有随机的横向加速度。

Flame(烈焰型):
粉红色并且有持续的火焰效果。免疫火焰伤害。在有限的范围内,它会在最近的玩家生成火球。它会点燃附近的易燃易爆物体(氧气罐、丙烷罐、汽油桶、烟花盒)。

Scourge(灾祸):
紫色。它会复活死亡的特感,并且被复活的特感有几率变成灾祸类型。它会在附近生成普通感染者。默认情况下血量为原始的2倍。

Toxic(剧毒):
它会产生让玩家中毒的毒性烟雾。被它攻击的玩家也会中毒。
中毒的玩家的血量会暂时变得非常低,但随着毒效减弱血量会慢慢恢复,其中一些血量会变成虚血。

Slime(分裂黏液):
绿色。它在每次死亡时会分裂成两个新的个体,每个的血量只有原来的一半。最大分裂次数默认为3。

Bhop(连跳):
顾名思义。

Teleporter(传送者)
受到足够的伤害时会传送到一个随机的位置。

以后可能会加入更多的僵尸类型。

自定义你的配置
阅读文件"left4dead2/ems/ktscript/more_types_of_zombies/readme.txt“。

聊天指令(高级用途)
/mtoz_spawn basic_type type
生成一个特定类型的僵尸。
例子: /mtoz_spawn hunter extraheavy

/mtoz_cfg_load template_name
加载名称为template_name的配置模板。

/mtoz_cfg_autoload template_name
设置名称为template_name的模板为自动加载模板。

/mtoz_cfg_reset
设置当前配置成默认。

/mtoz_cfg_prop property_name
显示名称为property_name的属性的值。

/mtoz_cfg_prop property_name property_value
设置名称为property_name的属性的值为property_value。

/mtoz_version
显示当前版本。

僵尸类型的生成概率权重 (默认)
Normal(正常): 12
Heavy(重型): 2
Shield(护盾): 1
Extra Heavy(超重型): 1
Acid(酸性): 1
Cloaking(隐身): 1
Flash(闪光): 1
Explosive(爆炸): 2
Speed(高速): 1
Flame(烈焰): 1
Scourge(灾祸): 1
Toxic(剧毒): 1
Slime(分裂黏液):1
Bhop(连跳):1
Teleporter(传送者):1
Popular Discussions View All (2)
0
28 May, 2024 @ 2:01pm
Type Suggestions
父THISGENSUCKS父
0
20 Oct, 2023 @ 1:35am
MTOZ not working?
WaffleTime
133 Comments
KauaFelipe 19 Mar @ 11:41am 
Can you make one with only orange and yellow specials?
Victorious the red Dragon 14 Nov, 2024 @ 7:50am 
how about a black one that spawns a tank or a witch after it's killed?
O₂ 26 Sep, 2024 @ 3:50am 
I like this add-on, all types are cool, except FLASH type are just annoying. Is there a way to prevent some types from spawning?
caat 24 Sep, 2024 @ 4:50am 
why no video???
❤Hina(陽奈)❤ 13 Aug, 2024 @ 9:12pm 
作者大大 怎麼改配置(特殊僵屍的機率) 那個read me我看不懂qwq
父THISGENSUCKS父 18 Jul, 2024 @ 10:16pm 
when will he add new types :(
ph0roggy 15 Jun, 2024 @ 5:47pm 
OH MY GOD THE BHOP SPECIALS LMFAO YESSSSS
ΞSΞ 4 May, 2024 @ 11:31pm 
how disable the glowing effect?
tixonight 28 Apr, 2024 @ 11:17am 
Can you please do this with Common infected
julburton 15 Apr, 2024 @ 1:15pm 
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