RimWorld

RimWorld

214 ratings
The Wild Fields - apparel and weapons
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
11.438 MB
3 Mar, 2023 @ 10:21am
16 Jul @ 7:36am
5 Change Notes ( view )

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The Wild Fields - apparel and weapons

Description


Hello guys. Welcome to my first mod ever. One of my favourite ways of playing Rimworld is turning it into completely medieval experience using lots of overhaul mods. There are many amazing ones on the workshop, but there is something you can never get enough of - mods that add more medieval apparel. So, I learned how to make Rimworld art and how to code in xml and after over a month of hard work my mod is ready to be released.


The original idea of adding few pieces of medieval noble apparel went out of hand and I ended up adding much more. I settled on making 7 new clothes and 4 new weapons mostly inspired by Eastern European nobility and groups such as Cossacks (I know that these items technically aren't medieval because they appeared after XV century but Rimworld doesn't really differentiate the historical eras such deeply :] ) and I’m planning to add more in the future. Have fun!









Q: Do I need any other mods or DLCs to use this mod?
A: No, It’s completely standalone. However, the contents of the mod have been made with Royalty and Medieval Overhaul in mind. With royalty the noble apparel will be in Noble Apparel research and will satisfy noble needs. With Medieval Overhaul the weapons are rebalanced and fit into correct weapon tiers, while the apparel needs Tailoring research instead of Complex Clothing.

Q: Is this mod CE compatible?
A: Apparently the mod has been patched by CE team but I can't promise anything as I don't really use CE.

Q: I really don’t like one specific item from this mod. What to do?
A: You can remove it from the game with Cherry Picker mod. It’s a powerful and simple tool that I recommend learning how to use.

Q: Do these spawn on pawns?
A: Some do but rather rarely. I believe that my apparel is very specific and would look off being used randomly by tribals for example, so these are mostly intended to be used by the player.

Q: Does this mod add new factions?
A: No, it only adds weapons and apparel that you can see above.

Q: Is this mod well balanced?
A: I can’t promise it as it’s my first mod and I’m still learning.

Q: Can I suggest new content?
A: Sure! Just know that I don’t plan to add duplicates of content form mods such as Medieval Overhaul and overall, I will probably not be able to find time to make them in the near future so don’t expect quick content updates.



Tynan for making the gem of game that is Rimworld .
SirLalaPyon and the rest of the Medieval Overhaul mod team for inspiring me to start modding.
Oskar Potocki for his great Rimworld art tutorials.
Everyone on Medieval Overhaul discord for honest feedback.
Popular Discussions View All (2)
2
8 Mar, 2023 @ 7:13am
Issues and Bugs
SereQ
1
29 Apr, 2023 @ 1:15am
Suggestions
SereQ
53 Comments
i need faction with this
Scionin 16 Jul @ 7:52am 
The 1.6 update much appreciated
Maltesefalcon 30 Jun @ 11:40pm 
Could you please make some pants or even armour to suit the theme. I always catch myself using this mod when I am a medieval setting.
SereQ  [author] 29 Jun @ 11:58pm 
@Maltesefalcons Will do. I'm reworking some of the textures in the mod right now (mostly weapons but I might touch up the apparel too). I will try to release the update before the official 1.6 release
Maltesefalcon 29 Jun @ 8:25pm 
Any chance this will be updated to 1.6?
Poli :3 26 Jun @ 8:56am 
POLSKAAAA
SereQ  [author] 11 Jun @ 10:43am 
@Solarius Scorch Good to know. I don't play with CE so I had no idea they patched it on their end
Solarius Scorch 11 Jun @ 1:08am 
Combat Extended has this listed as compatible on their Supported Third Party Mods page. Therefore, I assume this is no longer incompatible.
Tenchi 27 Mar @ 3:18pm 
A fine addition to my collection!
Microsoft PowerPoint 26 Mar @ 7:00pm 
This is absolutely incredible. If somehow you would make a faction out of this, It'd be such a banger.