Company of Heroes 3

Company of Heroes 3

43 ratings
Red River
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Tags: extension, map
File Size
Posted
Updated
5.607 MB
3 Mar, 2023 @ 10:59pm
3 Mar @ 10:34pm
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Red River

Description
15 Comments
taint  [author] 3 Mar @ 11:04pm 
Hey guys ive updated the map there was some things wrong with it that Ive managed to correct

-Map camera setup is now zoomed out much like the original company of heroes, so that the northern VP city is not zoomed in. Its also alot easier on the eyes as most people have complained the game is too zoomed in.

-Moved MG bunker protecting the left bottom base so that it cannot be rushed easily by infantry from the centre and south

-Added staircase to connect middle infantry bridge flank to the southern VP point. It is much easier to rotate forces from mid to south now

-Added a very slight fog to the map for a bit more immersion
Who Cam I Cam 9 Sep, 2024 @ 5:52am 
Please make more maps. This one is incredible and I would love to see what else you can do. I would like to see a big 3v3 or 4v4 map with this much detail and map design.
amanatidislazaros79 22 May, 2023 @ 7:48pm 
i have to apologise to author of this content because i had i problem with my steam account so i had to unistall game and reinstall it again THEN HIS content shown to be mine on workshop.I DELETE IT FINALLY.I feel SORRY and i want to apologise 1000 times.i had no intention of stealing your content
taint  [author] 18 Mar, 2023 @ 2:46pm 
Thanks for the feedback cooky I did consider adding some stairs from that path and some heavy cover I might add it sometime in the future im working on another map at the moment that has alot of paths for infantry only fighting
GamesCooky 18 Mar, 2023 @ 11:48am 
I like the architecture of the viaduct. That's really something unique.
The southern part of the map was a bit challenging. As you know, there is this infantry passage across the small bridges.
I think it would be interesting to have some stone fence going along the edge of the cliff to give infantry some cover from the south.

If you want to take it one step further, then maybe you could also have a stairway going down from that pathway, and down to flank the southern victory point.
This pathway should only be accessible to infantry units though.

If you want to prevent vehicles even further, then you could add some tank traps to both southern river crossings. That way you can only cross the river once someone has reached heavy tanks. This would make the southern region much more infantry based. Maybe even all the way into mid-game.
Just my feedback after having tried it with my cousin.
Pop 9 Mar, 2023 @ 8:36pm 
I hope you continue. You certainly have map making skills that I admire. I have been trying to make a map and so far my efforts have resulted in disasters.
Gideon Prime 9 Mar, 2023 @ 4:11pm 
Bravo. How much adderall did this take?
taint  [author] 9 Mar, 2023 @ 12:20pm 
Thanks for the feedback ill be updating the starting areas and adding more cover in some areas soon
Ender 9 Mar, 2023 @ 7:34am 
Same as previous can't do it 2v2 as no room to place buildings for both players. Needs to be a 1v1 map or deployment area increased
Pop 9 Mar, 2023 @ 1:03am 
Custom game/Germans/Left top camp too small for all buildings. I tried to place the buildings as compact as I could but always one short (room wise). Map looks great