Tabletop Simulator

Tabletop Simulator

190 ratings
Star Wars: The Deckbuilding Game
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Type: Game
Complexity: Low Complexity
Number of Players: 2
File Size
Posted
Updated
1.707 MB
3 Mar, 2023 @ 11:19pm
27 Dec, 2024 @ 9:51am
84 Change Notes ( view )

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Star Wars: The Deckbuilding Game

Description
Now including the Clone Wars Edition content, and, Leaders: a Solitaire variant by Robert J. (Azuredeath)!

For demonstration purposes - Please go pick up a physical copy at your friendly local game store, or, online here:
Original : https://store.asmodee.com/products/star-wars-the-deck-building-game
Clone Wars : https://store.asmodee.com/products/star-wars-the-deckbuilding-game-clone-wars


**** NOTE - THIS IS THE 1v1 VERSION ****

The 2v2 version can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2958246203


Scripting in game:

- Setup Game button

- Purchase Card Buttons
- These buttons will send the purchased card to your discard, and then deal a replacement to the row

- Automatic Resource Tracking

- Sabotage/Bounty Hunt Buttons
- These buttons will discard the attacked card to the top of the discard pile for reward viewing, and deal another

- End Turn Buttons
- These buttons will clean up played cards, reset resource counters, and handle decks/deals
- NOTE: The magic only happens with the scripted End Turn buttons
- This scripting does not work if the standard TTS End Turn button is pushed

- Automatic Exile:
- Done via right click context menu on a card
- May set an in game hotkey to hover over a card and press to exile via Top menu:
- Options >> Game Keys

- "Force Is With Me" buttons to move the force tracker cube 1 space towards you

- Automatic discard of bases and capital ships when damage threshold hit on their counters

- Every card with an ability comes with it's own ability buttons that can track use of abilities



Scripting & Automation FAQ:

Q: How do I tell the scripting that I "own" a card if I obtain it through means other than the purchase button?
A: Once a card is placed in your discard pile, deck pile, or added to your hand, the proper ownership tag will be applied by the mod invisibly. This will allow for automatic cleanup of cards in play when End Turn button is pressed.

Q: How does the automatic resource generation work?
A: The green "play" area contains an invisible zone where, when cards are added into it, it adds the resources to the owner's resource counter. When a card is removed from that zone, the resources get removed from the counter.

Q: When I exile a card, it reduces the resources on my counter that the card would produce?
A: Using a card's right click menu option, or a Game Hotkey you've set, to exile your cards will prevent the counter from reducing it's resources. Dropping the card in manually to the void to exile is fine, just know that it will automatically remove resources from the resource counter if the card is removed from the play area manually.

Q: What is automated with these buttons, and, what isn't?
A: Broadly speaking, there are a few actions for card abilities that are not easily automated - selecting a card to exile and exiling it (outside of using the above mentioned menu), choosing a card to discard from hand and discarding it, etc. All broadcast messages when using card abilities will detail if or when or what manual actions are required. You may select a hotkey to press while hovering over a card to exile it in the Game Keys menu.

Q: Can you automate the force track moving on card plays?
A: I have tried that, and there's all sorts of incidental card play movement that make this untenable. For example, some people, when peeking at the top galaxy deck, will draw to hand, causing the card to go through the play area and triggering the force movement. For now, manually use the "Force Is With Me" buttons or preferably, the Force buttons on the force producing cards to move force while playing force generating cards.

Q: There's no button for XYZ functionality, is this automated?
A: Probably not. You'll have to do it manually like some sort of caveperson, my apologies.

Q: Is this scripting all in a final state?
A: Not in the slightest, this is all very much in active development. This means bugs will be introduced, and killed, as new functionality is added and tested. This also means that the quest to find the happy medium that satisfies all types of TTS players - the people that love automaton, the people that want that board game feel, etc, will never really end. I might try some silly stuff that doesn't work, but I'm not too proud to admit mistakes and roll back either. People in the discord will back me up, I'm sure, that I'm quite responsive when it comes to bug reports, suggestions, QoL ideas, pain point resolution, etc. If you have an idea or suggestion come on over to the discord and let me know. I can't promise I'll implement it, but I'll consider all suggestions.

Q: Will a solo mode be incorporated?
A: Hell yes! I've now added Leaders: A Solitaire variant by Robert J. (Azuredeath). To play Leaders, make sure the checkbox on the game setup panel is checked, and whichever faction is in the top (usual 2nd player) slot will be set up as a Leaders AI faction. At this time, most Leaders actions are unscripted, but this will probably change going forward.

Q: Is there a way to make the opponent have actual AI to play against? (YEP i've actually been asked this)
A: No, there is not. At it's heart, despite all the automation and buttons, this is still a board game, and you still have to know the rules of the game - anything scripting does or doesn't do is just a suggestion, or, follows the rules of the game and logs it to broadcast/chat for verification and game state tracking. Both factions must be controlled by a different human, or by one human if using hotseat mode, but it is a tabletop game and you would have as much luck expecting your RL cards to get up and physically play against you. Wouldn't that be cool, though? Sadly, that's not how it works.

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Also take note of the in play card placement snap points! Capital ship snap points are just above your deck/discard etc along the very bottom of the green section. Above those, there are snap points for unit cards, and above those, below the galaxy row and it's buttons, another row of snap points to move attacking cards to.

Seriously, if you're thinking of leaving a comment on this page with some issue you'd like fixed or think might be broken, the bug reports channel in the discord server will get you much faster results. Thanks!

Speaking of the discord, shout outs to all of the playtesters - Foerick (dude is a bug finding beast!), Shen, Ben, Chester, Gergeshwan, any others that put in assorted reports. Thank you! This mod is much better because of your efforts.

Huge thanks to Stora for getting the ball rolling on the Clone Wars content, the new stuff would have taken a month longer if not for your efforts. And, huge thanks to the kind soul that gifted me a copy of this great game, it's appreciated.

And of course, giant thanks to Robert J. (Azuredeath) for cooking up the incredible Leaders solo mode!





If you like what you see, let me know with a smash on that favorite/thumbs up button. Or don't. I can't tell you what to do.
98 Comments
Nonprophet  [author] 29 May @ 11:02am 
Cool! I can help out if you have any questions - just, I'd appreciate credit on the original work is all :) Good luck!
SpiderSNekro 27 May @ 2:50am 
Thx i will add Polish language
Nonprophet  [author] 26 May @ 2:32pm 
There are no plans to add any non english language support. Apologies. An enterprising Polish person is welcome to convert this mod if they would like to. It would certainly not be the first time somebody made a translated copy of one of my mods.
SpiderSNekro 26 May @ 12:10pm 
add polish language pls ?
DoGBeat 20 Jan @ 2:35pm 
Its awesome. Undoubtedly best tabletop mod on the workshop. Thanks!
NitroTheChamp 29 Dec, 2024 @ 12:29pm 
This scripting is phenomenal. Its very well made
Lord Simon McGeezer MCXI 25 Dec, 2024 @ 7:36am 
This is phenomenal, thank you so much! Please keep it updated!
Twixton 15 Nov, 2024 @ 11:34am 
Dude - this is absolutely awesome. I printed out Azuredeath's solo variant last year and have loved playing it in RL.

Thanks again for all the hard work you put into this! I know it isn't easy; well done.
Nonprophet  [author] 11 Nov, 2024 @ 8:31am 
Leaders, a Solitaire variant by Robert J. (Azuredeath), should now be live. Enjoy!

If you like this mode, please give that thumbs up button above a click - I'd really like my first 5 star mod, and we're only 41 clicks away.

Thanks for playing, everyone!
Nonprophet  [author] 9 Nov, 2024 @ 10:40am 
Hmm. Never say never indeed. I just uploaded a rough draft of a working Leaders mode save to the development test mod. If all looks good, it'll be up on the main mod soon.