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Start up vanilla creative mode and spawn the ship. If the game loads without errors popping up and the ship spawns with all the blocks it needs, it means you've done it all correctly. Obviosuly you need to subscribe to RE2 mod to have its files. I know, the ship is made for RE1, but files from RE2 work just fine.
You'd need to copy them from RE2 block config to vanilla block config file (Content\Configuration\BlocksConfig.ecf). Look for "# ======== Extra Large Ramp Blocks CV/BA =========" line, you'll see. Once copied to vanilla config, look up Material property and change it to "hull"/"hullarmored"/"hullcombat" deoending on the upgrade tier. You also want to copy crafting tempolates over from RE2 file (Content\Configuration\Templates.ecf), look for the same "# ======== Extra Large Ramp Blocks CV/BA =========" line. I think the component lists didn't require any changes as much as I remember. Might also want to copy the localization bits (Content\Extras\Localization.csv). Look for lines from "SteelRampBlocksS" to "bkiCombatRampBlocks" and copy them over to the vanilla file and paste at the end of it.
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