Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Better Ambient Occlusion
   
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Sanctioned Status: applied
File Size
Posted
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1.498 KB
4 Mar, 2023 @ 10:47am
4 Mar, 2023 @ 7:10pm
3 Change Notes ( view )

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Better Ambient Occlusion

In 2 collections by Osmium
Intro to Modded Modpack!
49 items
Onslaught Series Allowed Mods
34 items
Description
This mod changes the 'High' and 'Extreme' Ambient Occlusion from activating the 'ao_secondary_enabled' parameter of the ambient occlusion render setting.

This internal render setting unfortunately causes ghosting/motion blur. By turning it off, you can set "Ambient Occlusion" to "High" or "Extreme" without adding the ghosting which is present in the stock game.

In this mod, High and Extreme are identical. It was necessary to define 4 settings to avoid the game crashing.
3 Comments
Hoxatron 26 May, 2023 @ 3:49pm 
Janfon, our memelord and savior, you can go to user_settings and change "ao_secondary_enabled" to false to disable the ghosting, and then set the config to read only to make sure it doesn't get overwritten. This won't prevent the setting getting turned back on for your current play session if you turn the ambient occlusion setting to high or extreme again, and to make any permanent changes to your settings you'll have to disable the file being read only.
Osmium  [author] 12 Mar, 2023 @ 10:42am 
I could be wrong, but I don't think it is possible to change this yourself.

Basically what this mod does is re assign what the global variables "AmbientOcclusionQuality.Extreme" and "AmbientOcclusionQuality.High" equal.

So I think to change it on your own you'd need to change the presets themselves. There isn't a way in "user_settings" to tell it to change what "Extreme" does.
Janfon1 12 Mar, 2023 @ 10:09am 
Is it possible to keep those changes in Official Realm similar to the Options Menu Improvements mod? And if not, is this paremeter something I can change on my own in user_settings? All this time I thought ghosting was a result of FSR