Blood Bowl: Chaos Edition

Blood Bowl: Chaos Edition

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Links to information and learning about rules.
   
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Where are the rules??

Go to steam library. Right click on blood bowl. Select manual. You are welcome.

Alternatively go to the Blood Bowl Chaos Edition folder in Steamapps and there's the pdf. The rules have since changed for tabletop and BB2/BB3 play.
Links you will need.
https://www.moddb.com/mods/blood-bowl-community-content-pack - MAKES PRETTY.

https://www.moddb.com/mods/blood-bowl-expanded-campaign - MAKES BETTER CAMPAIGN.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=115228894 Team Guides - Orcs, Chaos, Khemri, Khorne Daemons, Chaos Dwarves, Undead

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=588033506 BASICS and team overviews.

http://bloodsbowl.blogspot.com/2012/11/blood-bowl-basics-caging.html Strategy rules discussion.

https://bbtactics.com/strategy/rosters/bb2020-starting-rosters/ WHAT PLAYERS/How many Rerolls TO BUY TO START WITH FOR EACH TEAM. Also kinda cool discussion about each type of player, like how to develop an Assassin with Star Player Points since the Skills choices are a bit overwhelming. There's a ton of skills. "Builds" vary for each team, if you're a bashy/Strength or passing/running/Agility team in what kind of League facing what type of other teams and when you roll a stat increase or "Doubles" skill rolls. There's way too much deep mechanics to understand early on.

https://www.youtube.com/playlist?list=PLSJ6kwwJv4Nr-Ky1PaFZys50S7zewio1O cKnoor's beginner overviews. Kinda conversational but you can FFWD through parts.

https://www.youtube.com/playlist?list=PLSJ6kwwJv4No__cqmK4ux1zRlLIQrpaKz cKnoor's guide to BB races, incomplete but a very good way to learn why to buy what players starting out, and also how to set up your kicking or receiving line - it's complicated. Specifically see https://youtu.be/HXEU9dRuyuk?list=PLSJ6kwwJv4No__cqmK4ux1zRlLIQrpaKz&t=711
Known bugs.
https://steamhost.cn/steamcommunity_com/app/216890/discussions/0/535150948593315490/?ctp=2#c535151589892969849 Not sure if the Extended Campaign mod fixes the Sponsorships bug.

You will sometimes be unable to place 11 players on the field. It's a known bug and messed up.

DO NOT use the premade formations - they can bug out apparently. You need 3 players on the Line of Scrimmage.
Kickoff
KICKING - put 3 players on the Line of Scrimmage. Rest go two squares back so you don't get slammed right away.

RECEIVING - make sure you have two somewhat fast buggers in your backfield. Sure Hands can be nice here if you're not an Agility-heavy team.

Getting a player with the Kick Skill early on can help.

If you're a Bashy/Strength/Armour team consider choosing to Receive.

If you're an Agility team consider choosing to Kick.
Gameplay
F8/F9 closes chat, it's annoying to me.
F10 Pause

G - toggle tacklezones
N - toggle position/nameplates/stats

Block & Wrestle affect "Both Down" results

Dodge NEGATES "Defender Stumbles"

The possible rolls are: Pushback, Defenderstumble, Attackerdown, Bothdown, Defenderdown, Pushback. Double red skulls are rare.

Getting out of multiple tacklezones can be easy, it's the number of tacklezones on the square you move TO that determines the Agility Roll modifier, not the square you move from. Unless skills or something.

Priority List while playing:
1. Standup players you probably will not need to move. Make mistakes.
2. Set up good blocks with blitzers who have the Block skill.
3. Set up decent blocks with lineman who do NOT have the Block skill.
4. Do other stuff.
5. Do very risky things like fouling and jumping through tacklezones last.
6. You only get SPP from (bring the cheese if you want to):
Pass completed: 1
Casualty from blocking ONLY (not from Stab or Bomb or Chainsaw): 2
Interception: 2
Touchdown: 3
Random MVP award: 5

The bell icon indicates a KO.
Red Cross means injury.
Gears turning is Bone Headed.
Red Bull icon is Wild Animal.
Nice green tree is Rooted.
Two Dice means someone used their Apothecary.