Left 4 Dead 2

Left 4 Dead 2

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6 Mar, 2023 @ 5:49am
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Description
THIS IS FOR MODDERS/ANIMATORS ONLY, IF YOU DO NOT PLAN TO MOD WITH THIS IT SERVES NO PURPOSE TO YOU

This is the entire reload for my M60 if when you decompile the mod and the animation borks up,

to get the animation, once you downloaded this, go into your addons/workshop, find this mod and change the .vpk in the name to .smd

14 Comments
pinkprostate sprinkled donuts  [author] 18 Feb @ 10:04pm 
ya sure
Bunslinger 18 Feb @ 10:03pm 
would it be okay if i added you on steam instead?
pinkprostate sprinkled donuts  [author] 18 Feb @ 9:51pm 
oh thats crazy you got a discord i can add?
Bunslinger 18 Feb @ 9:21pm 
yeah the .qc has the lines, matches up completely
pinkprostate sprinkled donuts  [author] 18 Feb @ 9:15pm 
$bonemerge "ValveBiped.weapon_bullet01"
$bonemerge "ValveBiped.weapon_bullet02"
$bonemerge "ValveBiped.weapon_bullet03"
$bonemerge "ValveBiped.weapon_bullet04"
$bonemerge "ValveBiped.weapon_bullet05"
$bonemerge "ValveBiped.weapon_bullet06"
pinkprostate sprinkled donuts  [author] 18 Feb @ 9:15pm 
$definebone "ValveBiped.weapon_bullet04" "ValveBiped.weapon_bullet03" 0.294043 0.528461 -0.004799 0.000057 0.000001 -0.508958 0.000000 0.000000 0.000000 -0.000000 0.000001 -0.000000
$definebone "ValveBiped.weapon_bullet05" "ValveBiped.weapon_bullet04" 0.541318 0.275272 0.002991 -0.000057 0.000002 0.508958 0.000000 0.000000 0.000000 0.000000 0.000002 0.000000
$definebone "ValveBiped.weapon_bullet06" "ValveBiped.weapon_bullet05" 0.611796 0.027256 -0.008305 0.000057 0.000002 -0.508958 0.000000 0.000000 0.000000 -0.000000 0.000003 -0.000000
pinkprostate sprinkled donuts  [author] 18 Feb @ 9:15pm 
$definebone "ValveBiped.weapon_bullet01" "ValveBiped.weapon_clip" -1.089250 2.232353 -0.543198 0.000500 -179.999939 -179.491049 0.000000 0.000002 0.000000 0.000000 0.000000 0.000000
$definebone "ValveBiped.weapon_bullet02" "ValveBiped.weapon_bullet01" 0.357437 0.543882 0.004021 0.000057 0.000000 -0.508958 0.000000 0.000000 0.000000 -0.000000 0.000000 -0.000000
$definebone "ValveBiped.weapon_bullet03" "ValveBiped.weapon_bullet02" 0.281970 0.527830 0.004818 -0.000057 0.000001 0.508958 -0.000000 0.000000 0.000000 0.000000 0.000001 0.000000
pinkprostate sprinkled donuts  [author] 18 Feb @ 9:14pm 
huh thats weird, in your .qc file does it have these lines? (sent above)

its been a while since i touch anything l4d animation related
Bunslinger 18 Feb @ 3:21pm 
when recompiling, the bullets seem to disappear, not just on the reload animation but in general. the magazine is in the right place though. do you know how to fix this? maybe provide the original .qc too?
₮Ø₱ 16 Mar, 2024 @ 6:14pm 
Oh okay