RimWorld

RimWorld

784 ratings
Van's Retexture : Mechanitor
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Mod, 1.4, 1.5, 1.6
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Posted
Updated
928.781 KB
8 Mar, 2023 @ 5:17am
11 Oct, 2024 @ 5:21am
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Van's Retexture : Mechanitor

In 1 collection by Sir Van
Van's Retextures
10 items
Description


I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!

If you use vanilla textures expanded, put that mod below for it to be applied.

Consider subscribing and liking, it helps and is always very appreciated!











Q : I came here for the Mechlord suit, my world is crashing down at the fact that it's not there, why ?
A : Yes i know, don't worry it'll be out at some point, i'm just very lazy when it comes to full apparels and couldn't get my mind to it.

Q : I dislike that the packs are not colorable, is that something i can change ?
A : Nope, if really asked i'll provide some white version in the files but that's it.

Q : Will you make more ?
A : When i feel like it yeah !



Thanks to xcom2 for existing and giving me with a hatred of %

Thanks to Elseud/Sandwish for helping my smooth brain figure out the simplest problems for the patches

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]
107 Comments
Combine Elite 3 Jul @ 6:21pm 
yes
Creeper Gamer 1 Jul @ 1:38pm 
Isnt the one helmet from XCOM?
SoakieCat 4 Jun @ 6:42am 
I'll buy you a coffee (or 3) if you add textures for Alpha mechs armour and packs (I think it's alpha mechs that adds the 3 new bosses / chips)
Sir Van  [author] 26 Feb @ 12:34am 
@Bitterholz All textures and masks are 256, so you probably have another mod that changes the textures.
Bitterholz 25 Feb @ 8:02pm 
Textures are crisp af but Ive been getting this error for a few weeks, doesnt matter how I load it, it shows up as soon as its active:

Texture MechlordHelmet has dimensions of 128 x 128, but its mask has 256 x 256. This is not supported, texture will be excluded from atlas...

Since this is purely cosmetical Ive been ignoring it but its now the only error left in the log so Im just dropping this here.:plumphelmet:
Alxrru 20 Jan @ 3:09pm 
ADVENT jumpscare dear god
Sir Van  [author] 10 Dec, 2024 @ 3:10am 
@ChopSushiii Hey, thanks but no i have no interest in retexturing mods that i don't personally use.
ChopSushiii 9 Dec, 2024 @ 5:10pm 
@Sir Van I absolutely LOVE your very vanilla like retextures, if you're interested could you do some retextures for this mod?

Anti-Air: CIWS(Close-In Weapons System)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3300249757
Fenogglesquat Duquilliumptious 27 Nov, 2024 @ 12:22pm 
Beautiful textures, absolutely can't go back to vanilla after these, but I agree with @skizordrone in that the mechcommander helmet is rendered pretty high on the pawn's head
Sir Van  [author] 13 Nov, 2024 @ 8:14am 
@pikachu12999 I don't play with the alpha mods and such, so no