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- Added atmosphere/lighting
- Added street lights
- Removed mines that were already on map.
- Various other tweaks.
- Removed sandbags/walls around capture points.
- Added visual textures everywhere.
- Added red blowup barrels.
- Added shot blockers around all rocks.
- Added palm trees everywhere.
- Removed fence on sides of HQ
- Added additional MG bunker per base.
- Many other tweaks.
- Reworked water.
- Removed homes around spawn w/rock to reduce clipping.
- Added more cover.
- Fixed track textures.
- Added fence/sandbags on each fuel/ammo/sp spot.
I lowered framerate from 60 to 30 and started a map, then rised it to 60… it’s just a bit laggy for first few minutes but then was working as a charm.
The only thing is sligth water flickering but it’s not a great issue. Map is really cool, thanks.