Company of Heroes 3

Company of Heroes 3

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(6) The Abyss-Bridge
   
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Tags: extension, map
File Size
Posted
Updated
1.765 MB
12 Mar, 2023 @ 4:15am
22 Mar, 2023 @ 6:47am
4 Change Notes ( view )

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(6) The Abyss-Bridge

In 1 collection by Positive-Potato
DevNost - My own Maps
13 items
Description
Hey,

"Zydra" is back. This time, documents are said to be hidden on the other side of the canyon. Be sure to find them and we might be able to find information for the HQ!
Expect strong defense behind the bridges!

Good luck!

____

Feel free to check out my other maps --
also the others where Zydra is involved and follow the story I'm trying to build up more and more one after the other. (Most of the texts are still under construction)

____

If you have any bugs, feedback or anything else, feel free to write me at


_____
Update v1:
* Fixed the Bridge Bug (Hopefully in my tests no glitches anymore)
* Add Cover
* Add Deco
* Changed 1-2 buggy textures
10 Comments
Positive-Potato  [author] 5 May, 2023 @ 5:28am 
Thanks for your feedback... I worked on my bachelor thesis until yesterday and finally handed it in. Now I will improve the old maps again / create new ones :)
* And i try to fix the brige bug :)
JackMama 16 Apr, 2023 @ 2:57pm 
The left side bridge could be repaired, but not the right side bridge. It seemed that the engineers could not get near enough to the middle of the bridge. When I directed engineers to repair the right side bridge from either the top or bottom halves of the map, they would keep walking like they could not reach the point of the bridge where they were able to fix it.
DerKlabauter 2 Apr, 2023 @ 6:43am 
Thanks for the map. It's realy fun. But I have one bug: The bridges cannot be repaired, when destroyed, so the game can't be finished with out paratroopers.
Positive-Potato  [author] 22 Mar, 2023 @ 6:47am 
Sorry guys for the late Update:

Update v1:
* Fixed the Bridge Bug (Hopefully in my tests no glitches anymore)
* Add Cover
* Add Deco
* Changed 1-2 buggy textures
Positive-Potato  [author] 19 Mar, 2023 @ 4:39am 
Hey
Sorry for the late reply. Currently I have to work on my bachelor exam :)
* I'll try to fix this as soon as possible. Only currently I have to do a lot in real life :D
Nilsonn_ 18 Mar, 2023 @ 12:43pm 
Fun map, nice and small but have encountered same stuff as JackMama. Didn't spoil the fun though, but might want to fix it.
Positive-Potato  [author] 13 Mar, 2023 @ 1:58pm 
Hey,
thanks for the feedback. I'll see what can be done :D
JackMama 13 Mar, 2023 @ 12:51pm 
Like the map, but after playing it twice, all AI units whether vehicles or infantry could go off the sides of the bridges and move around down in the canyon. Then they could come back up through the sides of the bridges. This caused an issue when I had put up tank traps blocking the bridges, but the enemy AI could just drive off the side of the bridge and come back up on the other side of the tank traps making them useless.
Positive-Potato  [author] 12 Mar, 2023 @ 11:42am 
hey,
I have played the map 3 times. No units were bugged for me.
And thanks again for the words :D :8bitheart:
dzieckowojny 12 Mar, 2023 @ 6:04am 
Hi :)

Cool map... and a desert one ;)

Units (at least infantry) can jump down from both bridges to the "canyon" and then jump up back on the other side ;)

It's very cool that there is some space behind map border and there are trees - it gives some cinematic feeling, most maps just ends on some... hmm... magic line ;-D

I'm curious about "Zydra"... and will follow the story.
You make nice maps so fast, great thanks for that !
Cheers