Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
At least for walking animation (I checked "CustomAnim_walk_forward" animation)
1* Spawn the ragdoll;
2* Alt fire with the "animated prop tool" on the model;
3* Spawn the model using always the animated prop tool;
4* Have fun posing it (I recommend using the advanced bone tool).
but Ragdoll feels too stiff, can you make physics like in "Tf2 Better Phys V2" addon?
Also the animations have 1 frame paused (it's noticeable if you loop them)