Hearts of Iron IV

Hearts of Iron IV

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Reworked Air Designer
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197.624 MB
17 Mar, 2023 @ 10:21am
23 Mar @ 12:58pm
40 Change Notes ( view )
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Reworked Air Designer

Description
This mod adds new modules such as:

-Reflex Gunsight I ( air attack +5%)
-Reflex Gunsight II ( air attack +7% )
-Gyroscopic Gunsight I ( air attack +10% )
-Gyroscopic Gunsight II ( air attack +15% )
-Remote Control Turret System ( air attack +15%, air defence +15% ) for stratigic and tactical bombers
-High-Octane Additive ( speed +5%, fuel consumption +15%, thrust +10% )
-Radial engines ( less speed, more thrust but more air defence, smalled cost, more fuel consumption and weight )
-Turbocharger ( speed +7% , thrust +15% )
-Supercharger ( speed +10% , thrust +10%, fuel consumption +15% )
-Engine injection system ( speed +5% , fuel consumption -15% )
-Pressurized cockpit ( on interception and air superiority +8 agility, speed +5% )
-Engine-Mounted Cannon I ( air attack +14, weight +5) can only be installed with single inline engine
-Engine-Mounted Cannon II ( air attack +16, weight +6) can only be installed with single inline engine
-Lightweight Construction ( air defence -4, weight -3, +7 agility, build cost -5% )
-Reinforced Construction ( air defence 4, weight 2, -3 agility, build cost +2 )
-Aerodynamic pylons ( on cas and logistical strike: +15 agility )
-Drop tanks for heavy fighters ( range +300 )
-Fire Extinguishing Systems ( air defence 4, reliability +15% )
-Cluster Bombs ( CAS +10, Strat bombing +5 )
-Butterfly bombs ( CAS +8, agility -20 )

-Module for paratroopers doesent work for now unfortanatly .

Jet Special modules:
-Swept Wings ( speed +3%, +15 agility )
-Improved Compressor ( speed +3%, fuel consumption +15% )
-Supersonic air Intake ( speed +3%, thrust +5%, reliability +10% )
-Afterburner ( speed +15%, thrust +30%, fuel consumption +20%, cost +1 cromium )


Rebalance of original tech

- Hmg and cannons now have CAS modifire insted of only logistics strike
-Cannons now have a little bit more attack and more agility
-Rocket rails have incresed damage ( from 4 to 6 )
-Medium bomb bay air ground attack increased from 3 to 5, strat bombing increased from 6 to 15
-Medium bomb bay agility increased from -5 to -3, cost decreased from 6 to 4
-Small bomb bay agility increased from -15 to -3, cost decreased from 3 to 2
-Large bomb bay strat bombing increased from 15 to 30, cost decreased from 9 to 6
-Tank buster 1 gun air ground attack increased from 8 to 10
-Tank buster 2 gun air ground attack increased from 15 to 17 ( now you can intall 2 of them )
-Guided anti ship missile naval strike attack increased from 8 to 16, naval strike targetting increased from 10 to 15
-Dive brakes now also have CAS and logistics strike modifire.
-Floats and flying boat recive +15% range
-Medium airframe now have Dive brakes
-Air ground radar recive CAS and logistics strike modifire.
-Air to air radar recive air superiority modifire ( not only interception like before )
-Defencive turrets now have air defence modifire insted of only air attack
-Armor plate small defence incresed from 4 to 6
-Armor plate medium defence incresed from 6 to 10
-Armor plate large defence incresed from 8 to 12
-Non strategic materials defence incresed from -6 to -4, now reduce rubber cost by 1

-Large airframe 0 decreased from 3 to 2, defence incresed from 20 to 24
-Large airframe 1 decreased from 20 to 14, defence incresed from 25 to 29
-Large airframe 2 decreased from 22 to 16, defence incresed from 35 to 39
-Large airframe 3 decreased from 24 to 18, defence incresed from 50 to 54
-Large airframe 4 decreased from 25 to 20, defence incresed from 54 to 58

-Medium airframe 1 decreased from 10 to 9, defence incresed from 18 to 24
-Medium airframe 2 decreased from 12 to 10, defence incresed from 20 to 28
-Medium airframe 3 decreased from 15 to 11, defence incresed from 24 to 32
-Medium airframe 4 decreased from 16 to 13, defence incresed from 24 to 32

-Medium Naval Bombers

Kaiserreich version
The Road to 56 Version


Weapons and turrets stats comparison[docs.google.com]usp=sharing

Chinese localisation

If you want to talk about planes and other related stuff i have a discord Freezer#9296 and thread on pdx plaza about the mod[forum.paradoxplaza.com]

Answering a question about patches for other mods and localizations:
I don't want to do them. I have enough of work to make an update for 3 mods at the same time and don't want to spend hours updating multiple localization files in different patches.
So please if you want localizations release them as separate mods and if you want I will share the link in the description but it will be your responsibility to keep them up to date.
Popular Discussions View All (7)
3
10 May @ 11:57am
Heavy Fighters fixed?
Riekopo
1
31 Jan @ 5:25am
Discussion
Riekopo
2
5 Oct, 2024 @ 12:10pm
Some stuff about jets
Crayon_Cruncher
475 Comments
ferdinandzxz 19 Jul @ 11:07pm 
good mod overall but it need tons of fixes
ferdinandzxz 19 Jul @ 11:06pm 
paradrop operations dont work anymore bc this mod messes with the transport planes logic
raptor265 15 Jul @ 4:25pm 
Does this work with UTTNH?
Choo_Choo_Oreo 15 Jul @ 2:39pm 
May I ask for permission to use your mod for my own? I will provide full credit to you and the mod page in proper documentation
specter93 9 Jul @ 5:13am 
Hi, I've found an incompatibility with the mod called "CALL OF WAR." If I launch both mods, it unfortunately conflicts with the German focus Rheinland, effectively preventing me from continuing. It seems the conflict is due to the map's localization. Can you check? Thanks.
Nesias 2 Jul @ 6:08pm 
Any chance the save design buttons could be moves so they can be used? (yes i know there is a mod for it, but it breaks other equipment designer mods so it can't be used).
Cadwalender 29 Jun @ 11:53pm 
I agree that would be a cool add on to the heavy air frame, not sure how it would work with the game mechanics though. But if its possible Id love to see those things in game.
WAFFEL E100 18 Jun @ 4:37am 
or at least add them as modules for the heavy airframe instead
WAFFEL E100 18 Jun @ 4:11am 
can we get a designable intercontinental bomber and mothership at some point?
kal_wilson 16 Jun @ 7:46am 
wonderfull mod.
unsure if you forgot to make them or it broke because of a HOI4 update, but there are no presets to select for (as far as i saw) the germans.
also the he-111 has 1 of the defence turrets is in a slot that does not allow defence turrets