Garry's Mod

Garry's Mod

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BMCE: Playermodels [Enhanced and Expanded]
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
198.236 MB
19 Mar, 2023 @ 2:02pm
17 Feb, 2024 @ 7:43am
17 Change Notes ( view )

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BMCE: Playermodels [Enhanced and Expanded]

Description
Several Playermodels from the Black Mesa addon, Black Mesa Character Expansion. While most are from BMCE, some are custom, not being in BMCE.

I have also made a Discord[discord.gg] for those that want to keep more up to date of what I'm doing with BMCE or just in general.

Trilogy of BMCE addons await!

Notice
If you decide to use content from this addon for your own addon(s) or server content, you're allowed to use them however, please make sure to credit the BMCE developers and me (Pyri), that is all I ask, please respect my wishes.

This is the first of BMCE addons that I've done. Planned/upcoming BMCE expansions will be:
• BMCE SNPCs
• BMCE Undead SNPCs (Plus Playermodels)
• BMCE:R SNPCS (Plus Playermodels)


Custom Things?
• Male Cop
• Female Engineer
• Female Maintenance Worker
• Female Custodian
• Consistent Male Cafe Worker
• 2012 HEV
• 2015 HEV
• Contractors (Unused Service Personnel textures)

What about Legacy?
If you happen to have the legacy playermodels, you'll need to uninstall that, I have already ported over the old skins for service personnel.

Features
• Playermodels
• C_arms / c_hands / viewmodel arms
• TFA VOX (Coming soon)

Credits
I need to give these credits for those that have helped me or made this addon possbile.
Name of the person for credits
Reason for the credits
Copyright: Half Life
Crowbar Collective [www.crowbarcollective.com]
Textures, Models, Developers of Black Mesa
Textures, Models, Assets
Assets, Models, Textures
BMCE Dev
BMCE Dev
BMCE Dev
Orange Security Hat HEV Texture, Security 8point hat
Various custom female models, C_Arms help
C_Arms help
Rigging, Screenshots, C_Arms, everything
184 Comments
razorscleo89 21 May @ 7:50am 
@Pyri @Hgrunt Medic What matters is that Ya'll are trying to find a fix for the issue and I really appreciate that, Thanks.
Pyri  [author] 20 May @ 6:49pm 
@Hgrunt Medic
Hey, and very nice. And yes, I've been made aware of issues relating to the HECU C_Arms having issues with BM:BS weapons. It's highly likely due to how the animations have been made. I've been slowly trying to investigate this peculiar issue.
Hgrunt Medic 20 May @ 6:02pm 
Hello @pyri I have made a version of playermodels and also NPCs of the new BMCE:HECUR: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3482664256
the truth is that it has turned out great (only one thing is with the C_hands with the weapons of BM:BS and that all the C_hands need the patches, both for the HECU 01 and 02)
razorscleo89 21 Apr @ 8:54am 
@Pyri Thanks. And yeah, thanks to the BMCE Team as well.
Pyri  [author] 20 Apr @ 7:07pm 
@razorscleo89
Ah, it's all good. The guys over at BMCE deserves all the of the credit. All I did was port them to GMod and made them into PlayerModels. Adam helped with some custom models and both him and fieldOview helped with C_Arms :).

As for a stand-alone BO Assassin, I'll have to see.
razorscleo89 20 Apr @ 6:58pm 
Really sorry that I basically typed out an entire essay but I just wanted to throw in as much detail as possible, and to say that I along with many others appreciate what you and your team do.
razorscleo89 20 Apr @ 6:55pm 
@Pyri And on a side note: I really don't like asking people to make stuff on the workshop Y'know? Because I understand that being a Creator isn't easy and really I just wanted proper HECU Playermodels and a proper Assassin Model for my friend, that's as far as I go when it comes to asking for stuff.
razorscleo89 20 Apr @ 6:52pm 
@Pyri Is the Female Black Ops Assassin from the BMCE 2025 Revision also planned? Like as a standalone addon? I ask because such an addon wouldn't really be for Me but rather for my Friend. (We both really like HL1)
razorscleo89 19 Apr @ 8:50pm 
@Pyri Thanks Dude! I and many others will be waiting patiently.
Pyri  [author] 19 Apr @ 12:11pm 
H.E.C.U.R is planned. I'll also try to figure out something with the viewmodel arms for the HECU.