Garry's Mod

Garry's Mod

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Live To Fight Another Day (HL2 Custom Campaign)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay
File Size
Posted
37.698 MB
22 Mar, 2023 @ 7:21pm
1 Change Note ( view )

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Live To Fight Another Day (HL2 Custom Campaign)

Description
Assist the rebel uprising by shooting all the Combine soldiers you see as you trek across the city.

Supposed to be the first part of a series called 'Return of the Resistance', but it seems to have never come to fruition.

NOTICE: This campaign was tested only in Sandbox singleplayer with only SWEPs and HUD addons. Be mindful of multiplayer and more complex addons like ones that alter the A.I.

DISCLAIMER: I did not create this campaign. Those details are written down below. If the campaign author wants me to take down this mod, it will be done so dutifully.

REQUIREMENTS: Half-Life 2 (Episodes 1 & 2?)

The first map is "smc_city_01" located in the "Other" category.

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"You are Gordon Freeman (aka: the "Free-man"), you were placed in the city over powered by the combine force to help the resistance. After the revolt started you hear some startling news: The combine have a new weapon in place. That place being outer space. The combine have launched a satelite that will reign down hell on the rebels if you dont do something fast! Luckily the satelite isnt in full operation yet, so there is still time to deactivate it. Now you must fight your way through the city and escape so that you may some how deactivate the satelite. Enter: ...Live to Fight Another Day."

Campaign Author:
WhiteLegion

E-Mail:
whitelegion@sourcemapscollective.com

RunThinkShootLive page:
https://www.runthinkshootlive.com/posts/live-to-fight-another-day/

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Tags for people searching:
resistance uprising half life custom campaign map story adventure shooter action
11 Comments
christob 4 Jul @ 2:08pm 
Disregard the part about the gravity gun in the third map: it might not be obvious but it's there, close to the plug just after going down the ladder.
christob 4 Jul @ 2:02pm 
I seem to have the same issue with transitions from maps 1 to 2 to 1; going back to 1, the NPCs stop responding. 3 might also be broken with T-poses among the ragdolls in the fluid-tanks, plus no way to find the gravity gun, which I need to continue past 3.
jues_did_uss_liberty 17 May @ 4:49pm 
Map is real broken, not your fault tho, every other mission you uploaded works fine so far.
bad335028 19 Apr @ 12:56am 
the creator of this map definitely has something inside his brain why tf bro make 3 different map just to lead it inside the first map again
hl267 1 Sep, 2023 @ 11:09pm 
Ai disabled happens after few level transitions. Tested with all other addon disabled.

Ai disabled issue also happens in other map where save & load or load to old map may cause the AI completely disabled. Console "ai_disabled" won't work.

This may be related to GMOD itself.
LazarusOregon  [author] 3 Apr, 2023 @ 10:18am 
@Cursed Hawkins
You can play around with the 'ai_disable' console command to see if that works.

If it doesn't, play around with the 'ai_norebuildgraph' and 'ai_resume' commands. Don't forget to reload the levels to properly apply the changes.
Cursed Hawkins 3 Apr, 2023 @ 2:16am 
@Lazarus
Then that makes the whole campaign unplayable because the second level has you backtrack to the first level like how you do in Ravenholm.
LazarusOregon  [author] 2 Apr, 2023 @ 8:01pm 
@Cursed Hawkins
I believe the campaign author notes this bug where the A.I. disables when loading a quick save. The author recommends restarting the whole campaign to fix it.

I assume returning to previous levels also triggers the bug. I never encountered it since I rarely go back.
Cursed Hawkins 2 Apr, 2023 @ 10:27am 
Yeah... still broken at least on my end, I don't even have anything that would affect the A.I to be as if their completely disabled.
Cursed Hawkins 2 Apr, 2023 @ 10:22am 
Hopefully this campaign works because last time I saw this campaign and tried to play it, I couldn't finish it because one of the transitions completely broke the A.I when it went back to the first map.