RimWorld

RimWorld

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Vanilla Fishing Expanded - Shrimp Addon
   
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Mod, 1.4, 1.5
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769.076 KB
23 Mar, 2023 @ 12:16pm
25 Mar @ 1:12am
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Vanilla Fishing Expanded - Shrimp Addon

Description
*My mods will be discontinued as of 26.04.2025. Sorry about that! Feel free to reupload and maintain them if you'd like to keep them alive.*

The requirement for my cooking station framework has been dropped and replaced with VCE's frying station instead.

This small addon features shrimps which can be fried into snacks or be used as ingredients.
14 Comments
Most Definitely a Mimic 18 Apr @ 10:15am 
Need a Vehicles Expanded Shrimpin Ship to make Bubba proud!
SkillerDankOP  [author] 25 Mar @ 1:19am 
This mod now uses the deep fryer from VCE. Thanks for the suggestions to do so, and sorry for the delay with the update!
Stanley Aech 18 Aug, 2023 @ 8:00am 
It would be nice to just use the cooking stations already included in vanilla expanded.

Vanilla expanded already has a way to grill and fry, I don't need your cooking station to be added to my already convoluted kitchen too
TurtleShroom 24 Mar, 2023 @ 6:54pm 
I've actually done this in my own Mods, where my Mod's duplicate (or the other Mod's duplicate) is merged and the duplicate entry is removed. Since more people use the Vanilla Cooking Expanded Mod, I think it would make sense that IF you have that Mod, you wouldn't need the Cooking Station system.

In fact, I would go further: the VCE grilling system is garbage, so you'd be better to straight-up drop your stations and use the VCE Mod. You could actually show them what it REALLY means to just want to grill. The VCE frying system doesn't do much either, but at least it doesn't suck.

You wouldn't even have to change anything but the Recipe Users. The technology and building are already on the VCE Mod's side. You would just add the Recipe and Thing Defs. Your work is better than theirs; you might as well make them a dependency and school Oskar "Fishing Required Violence" Potacki right there.
Timou 24 Mar, 2023 @ 1:54pm 
@SkillerDankOP Thank's for understanding me.I changed all graphics in Rim that I can by mods. I'm sure that beautiful graphigs is very important for the aesthetic perception of this Game.
SkillerDankOP  [author] 24 Mar, 2023 @ 11:17am 
@TurtleShroom Thanks i didnt know about that. I will see what i can do to merge the mods!
TurtleShroom 24 Mar, 2023 @ 11:14am 
The reason I asked that is not because I thought it was bloated, but because the VCE Mod does the exact same thing.

The VCE Mod adds Grilling and Fyring, plus a Grill and a Deep Fryer, that mirror yours perfectly. What I'd like to see is a Patch that, if the VCE Mod is installed, removes the Cooking Stations you added and ports them (and the research) to the VCE Mod.
SkillerDankOP  [author] 24 Mar, 2023 @ 9:14am 
@TurtleShroom I created the Cooking Stations mod today, to reduce clutter in the vanilla stoves. It also combines the research projects from all my mods into a framework. Dont worry, its super lightweight and will (hopefully) cause no issues!

As for the Cooking Expanded Mod, i dont have a integration yet. But something like that might come soon.
TurtleShroom 24 Mar, 2023 @ 9:00am 
What is the Cooking Stations Mod and why is it needed?

Also, if you have the Vanilla Cooking Expanded Mod, does the cooking and grilling get merged into those versions?
HannahBug 23 Mar, 2023 @ 11:12pm 
I give my support for the shrimp! I enjoy them, they are not ugly! :turnipheart: